Are You Seriously Not Buying a Game Due to its Resolution?


Watch Dogs. Infamous: Second Son. Ryse. Killzone. All of them share a similar story. Resolution.

Resolution matters. I won’t act like it doesn’t, but the fact that it’s literally deciding whether or not some gamers will purchase a certain game makes me want to pull my hair out and count the strands of hair that I pull out to see how many are there. That’s the best analogy I could come up with as to how people are treating the resolution debacle online. Obviously, those that don’t pay attention to gaming news will pick up the game, unaware of the controversy surrounding the games and their resolution/framerate.

Since when did this become a deciding factor in what makes you buy a game? Reading through forums all around the internet the past few weeks, including comment threads on NeoGAF, N4G, heck, even here at OnlySP has opened my eyes to just how overblown this issue is. I mean literally, people seem to not be enjoying their games due to the resolution not being what they had hoped. Again, I’m not trying to downplay the issue, but the resolution of a game should not be a deciding factor in whether or not you purchase a game. If you have lost your interest in the game due to its core concepts fine, but when I see comments that insult developers due to the resolution and framerate of a game not being a certain number, that’s where things cross the line.


It’s OK to be disappointed that a game that you were looking forward to doesn’t meet your expectations specifications wise, but don’t go sending death threats to developers because of it. That’s absolutely ridiculous and needs to stop.

As a comment I read on NeoGAF aptly stated, “gameplay is getting lost in the conversation.” When you look for news stories online, the hottest topic is the resolution of a game. Not the gameplay details, not the storyline, not even the graphical look of the game, just the stinkin numbers. Personally, I feel sorry for anyone that skips over what might be a great game simply because they want to play it in 1080p 60fps. I do agree that with the new technology, those numbers should eventually become a standard, but you mustn’t forget that many of the games that are coming out this year, and maybe even early next year were being developed before the next-gen tech had arrived, as is the case with Watch Dogs.

But, don’t forget what gaming is all about. Are you REALLY going to remember a game like Transistor simply due to the fact that it runs at 1080p and 60fps on PS4? Or are you going to remember it because of the beautiful art, the majestic soundtrack and the deep storyline? More than likely you’ll choose the second option over the first, or at least, if you actually enjoy video games instead of arguing over resolution numbers you will.


Resolution is important, developers need to start coming out and giving out those specs as soon as they have them finalized, and gamers need to go back to what really matters… games. But, as you know, these silly debates will continue, numbers will be important and of course, these debates get you talking about the game which the PR departments love and hate at the same time.

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