Discuss This: Should Uncharted on PS4 Cut Out Multiplayer?


Discuss This is a series in which some of OnlySP’s writers get together to discuss a certain topic. Today, we’re discussing whether or not the Uncharted series should cut out its multiplayer mode to become a single player only game. Nathan Hughes and I each have an opinion, and we will try to convince you why we think Uncharted should or shouldn’t be a single player only game.

Matt – I think that multiplayer is a vital part to the Uncharted experience. Of course, the Uncharted series will always be about its single player story, but the multiplayer component is a nice way to spend some time if you either have already beaten the story before or just don’t want to play the campaign at that moment. There is something about combining some iconic set pieces from the story with the excitement of an online multiplayer match that makes for some great fun in the overall Uncharted gameplay experience. There are some changes that do need to be made for it to improve from Uncharted 3, but I think the multiplayer aspect of Uncharted should not be cut out for the Uncharted series.

Nathan – I think the multiplayer in Uncharted is fine but seeing how much works is put into it makes me think how much better the game could have been if there wasn’t as much development on it. Uncharted 2 and 3 had a monumental amount of work done in both singleplayer and multiplayer, but if you could combine both efforts for both modes and put that focus solely on the single player experience, it could have made one of the PS3’s best game series even better.

Matt – Uncharted’s multiplayer experience has not always been perfect. At its beginning in Uncharted 2, it was a first for developer Naughty Dog, which meant that there were many improvements to be made to the formula. Many of these were fixed with Uncharted 3, as boosters and perks as well as overall gameplay were improved upon so that the experience was more rewarding throughout every game. There is still room to improve here, though. There is still more room for perks and customization, and Uncharted’s gameplay has never been perfect; although I am confident Naughty Dog will improve this in the PlayStation 4’s iteration of the game.


Nathan – I think multiplayer is not Naughty Dog’s strong suit, at least where Uncharted is concerned. A lot of the gameplay and progression XP system are straight-up clones of popular games so the multiplayer feels like a Call Of Duty/Gears Of War hybrid. I’m not saying that the multiplayer is bad by any means, but a lot of other series do it way better. Uncharted’s multiplayer component is a grind for items with predictable modes that leave the act of unlocking everything feeling like a chore more so than an actual challenge. With such a high standard always set by the singleplayer component, Uncharted’s multiplayer simply feels adequate when it ought to reach the same standards of action and fun as its campaign mode.

Matt – Naughty Dog’s latest release, The Last of Us, had a terrific multiplayer mode that combined the core gameplay elements of the game – survival, gathering supplies, and stealth – with the shooting aspects that they had done in the Uncharted games. While Uncharted is mainly an over-the-top shooter type of game, I would personally like to see some additional gameplay motives as The Last of Us did, as well as some new game modes, which would make for more team-based matches that are overall more intense and, in my opinion, more fun.

Nathan – I will definitely stand by The Last of Us and its surprising multiplayer; however, the reason why it was so much fun was because it did a lot of things extremely well and uniquely. It felt natural to the single player game world and adopted a lot of the slow gameplay that helped create a tenser experience rather than the run-and-gun tactics of Uncharted. The other area it excelled at was making each match feel pivotal by utilizing a mini-game of tending to survivors with the experience and loot you gathered from matches. The Last Of Us did something different with its MP; it was slow, tense and felt consistent with the game world. Uncharted suffers from being too much like every other multiplayer game and not forging its own identity.

Matt – Multiplayer should also be present in the next installment of Uncharted as a motive for replayability. The multiplayer is fun, but it also provides a reason for players who have already beaten the main story to come back to the game for more, instead of just putting the game away forever once they beat the story once. Plus, where there is multiplayer, there is opportunity. Once the story is finished, it’s finished; but, the multiplayer can always be added upon with new modes and maps.


Nathan – Once the story is done, that’s where the fun in completing all the challenges comes in. Every Uncharted is filled with unlockable goodies, challenges, and of course, trophies to keep you replaying the game. On top of that, you can wear fun costumes that are so ridiculous but hilariously entertaining.  Oh, and not to forget that huge list of treasures you can find scattered about the world.  Uncharted’s singleplayer campaign is chock full of stuff to do and you definitely get your money’s worth, regardless of a multiplayer mode.

Matt – There is much opportunity with Uncharted’s multiplayer aspect. It takes a core aspect of its gameplay and combines it with the iconic set pieces of the main story. There is so much potential in the formula, as we have seen with The Last of Us and other third person shooters, and I feel that Naughty Dog is just the developer to pull it off. The single player will always be the main aspect of Uncharted, and I don’t want that to change, as I feel Naughty Dog are the best in the industry at storytelling, but I feel that the multiplayer should not be scrapped because of how much better it has the potential to become.

Nathan – While I like the idea of having content that keeps a player checking back in to play, Uncharted’s multiplayer is, unfortunately, nothing special. It’s fun for a few rounds but suffers from being too safe and having a daunting list of unlockable clothes/weapons/perks that never beckon me to come back. While I applaud Naughty Dog’s efforts at multiplayer (The Last of Us is highlight), Uncharted hasn’t quite produced a valiant effort that warrants a return to a multiplayer mode. If the multiplayer switched it up from the same old match types and made some interesting game mechanics that blended in with the world the singleplayer game has created (like The Last of Us did), count me in. Yet, as a mainly singleplayer gamer, the potential of keeping Uncharted’s MP alive for another game does not outweigh the potential of what dropping the mode could do to enhance the single player experience.


The PlayStation 4 iteration of Uncharted was teased in November, but has not yet been completely revealed, which means we don’t yet know whether or not it will include multiplayer. Let us know in the comments what you think of Uncharted’s multiplayer component.


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