Review Policy

If you would like OnlySP.com to review your game, please don’t hesitate to ask.  Just contact the Site Manager at nickcalandra@onlysp.com or the Editor in Chief at reid.gacke@onlysp.com. We will never say no to a game review opportunity! We are completely honest with our opinions, and if your game isn’t one of the best, we will give you our complete and honest feedback.

Sometimes we take a bit longer than other sites to get our reviews up.  This is necessary in order for our reviewers to fully understand and grasp the nature of the specific game they’re reviewing. We pride ourselves in having non-biased, informed reviews that honestly reflect the authors opinion. Our reviews cover all aspects of your game, including muliplayer content for a fully completed review.

In an effort to be more accurate with our reviews and to combat score inflation, we updated our scoring rubric in May of 2016.

OnlySP Scoring Rubric

1 – Unplayable: This aspect of the game has rendered it all but unplayable, whether it’s a story that abruptly ceases or otherwise fails to deliver a satisfying play experience or completely broken mechanics that make it so you can no longer play the game (like numerous game-breaking and unavoidable bugs).This game is not just bad, it shouldn’t have been released in its current state. Very few games should receive this dubious distinction, but if you see a 1 in any category, it’s a pretty clear sign to avoid this game completely.

2 – Abysmal: While not broken in the strictest sense, a game that receives a two in any category has more than its share of significant problems. Mechanics that routinely break down and fail to work, a story that makes absolutely no sense or gets completely derailed, a soundtrack that is nothing but shrieking cats, whatever category received a 2 was an incredibly huge detractor for the game experience at all points during the game, to the point that it simply could not be ignored.

3 – Bad: This category is unequivocally and noticeably bad. Maybe it doesn’t eject you out of the game experience at every point of the game, but at no point could it ever be considered “good.” This category may have a few moments of not being absolute drek and it may not be “broken” in the strictest sense, but, for the most part, it failed to perform well throughout the entire experience. 

4 – Below Average: Have you ever played a game that just didn’t feel right for some reason? Maybe you couldn’t quite put your finger on it, but something about it just didn’t seem to be working just right and even though you managed to finish it, you couldn’t shake that something about the game just didn’t work. That game might receive a 4. Receiving a 4 in a category shouldn’t be a deal-breaker for a game and sometimes you may not notice or be able to articulate exactly what’s wrong with it…but something is definitely not up to snuff and whatever category got this score was definitely not up to par with what we expect in a modern game.

5 – Average: This category is decidedly average. It pushes no envelopes and shatters no expectation, but it functions. Coupled with a few higher-rating categories, this game might even be pretty enjoyable, but coupled with a few lower scores the game may be best avoided. The category that receives a 5 does not stand out in any way whatsoever, either good or bad. Please note: a five is aperfectly functional score and should not be an indicator, on its own, that a game must be avoided at all costs or fails in any way. We are not the American education system.

6 –  Above Average: Have you ever played a game that just felt right for some reason? Maybe you couldn’t quite put your finger on it, but something about it just seemed to fall into place and when you finished the game, you couldn’t help but nod in appreciation even though you couldn’t quite identify what it was that worked? That game might receive a 6. Receiving a six is a small triumph for a game. While the category that received it doesn’t stand out as a paragon example of gaming in any way, it worked, and the game was moderately better for its implementation.

7 – Good: This category just worked well. It left us feeling good about having played it for whatever reason – maybe you were tempted to replay it again just for the mechanics, or maybe you were humming the soundtrack for a couple days. Whatever the case, this game has something pretty nice going for it, even if there are a few noticeable flaws here and there.

8 – Great: Whatever category receives an eight stands out as pretty darn great. The game isn’t perfect (you’ll be hearing that a lot), and you may notice a flaw here and there, but its imperfections do little to detract from the overall game experience and they’re easy to wave off when faced with the totality of what this game has done right.

9 – Amazing: This category stands as a testament to gaming. This is the sort of game that wins game of the year awards and you can expect it mentioned frequently at the end of the year in ours. While it’s not perfect (no games are), we’re hard pressed to articulate exactly what about it isn’t. Its flaws are few and nearly impossible to notice.

10 – Near Perfection: To receive a 10 in any category is a feat few games can accomplish. No game is perfect, but if a game receives a score of 10, it means that, functionally, this game might as well be. If a game receives a 10 in any category, it’s a pretty clear indicator that you should check it out, even if it’s not a genre or franchise you generally don’t seek out. To reiterate: very few games will receive this score. If a game has a 10 anywhere in its review, it is absolutely something special. Far from being game of the year, this is the sort of game that is remembered for generations and is truly revolutionary and will be played for generations to come.

 

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