Pages

Categories

Search

 

Splinter Cell: Blacklist – “We’ve Crammed a LOT into the Campaign”; Longer than Conviction

Splinter Cell: Blacklist – “We’ve Crammed a LOT into the Campaign”; Longer than Conviction

by
May 23, 2013
Exclusive Interviews, Featured, News
4 Comments

Zack Cooper, a community developer working on Splinter Cell:Blacklist took to the PS Blog today to answer some burning questions about the game, while also revealing more on the game’s recently announced co-op mode.

I got the chance to submit a few questions, but one question that just about every single player likes to know is how long will the single player campaign last? Now, quantity doesn’t always mean quality, but from what we’ve seen of Blacklist, Splinter Cell fans are in for a treat.

While Cooper couldn’t give me an exact time of how long the game will last, he did explain pretty well that the game’s length will vary depending on your play style. When I asked if the game was longer than Conviction, I got a simple answer.

Sure.
It is.
By a lot!

The direct quotes from Zack Cooper can be found just below referencing the crammed content in the campaign

I can honestly say that the amount of time will vary relatively dramatically based on how you approach a mission.

If you’re waiting for the opportune time to sneak, it’ll obviously take you longer than those who neutralize every enemy they see. …but then there’s always the fail-rate, right?

If you’re planning on going ultra-aggro… you may find that you’re dying more (and thus, need to restart more).

I don’t know if we’ve got a specific quote as far as the estimated playthough time… but I can say that we’ve crammed a LOT into the campaign (not to mention CO-OP or Spies vs. Mercs)

Source

Related Post

  • http://www.facebook.com/millan.singh.5 Millan Singh

    Ugh…the anticipation burns me!!

  • Nero-666

    That’s good to know Nick thanks, I can’t wait. I just hope the campaigns better than Future Soldier.

  • Salman Farid

    I hope it’s EXTREMELY LOOOONG and tense-filled.

  • Salman Farid

    After the current gen games started coming out,the single player of many was starting to get more and more linear,scripted with very less control over the game given to the player like in Battlefield 3,Modern Warfare series,assassins creed 3 etc.But then gamers broke into outrage as it reduced replayability and gamelength.So now things are revolutionizing with next gen console arrival.Battlefield 4 is hyped to be more open world and less linear with more options,Assassins creed Black flag is getting more freedom in assassinations and the gameplay is getting quite a treat to become more replayable and less linear.The same is happening to Splinter Cell Blacklist.