Kotaku have reported from a source that 2K Australia, the only Triple A developer in Australia, is shutting its doors. All staff are being let off after 2K decided the operating costs were too great to keep running a studio in Australia.
2K later confirmed the closure with the following statement to Kotaku:
“We can confirm we have taken steps to begin the studio closure process for 2K Australia in order to better manage ongoing development costs while improving the working proximity of our creative teams. We are very grateful for the team’s valuable contributions to numerous 2K projects, and are working with affected staff to explore reassignment opportunities where possible.”
The Australian developer based in Canberra was originally created back in 2000 and was established as Irrational Games Australia, before being purchased by 2K Games in 2006. After the release of Bioshock, the studio was renamed 2K Australia and went on to help create Bioshock 2, Bioshock Infinite, The Bureau: XCOM Declassified and the recently released, Borderlands: The Pre-Sequel.
We hope all the best for the developers affected by the closure of 2K Australia, and hope they are reassigned and find work soon.
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