Arkane Studios, the developer behind Prey, went to extraordinary lengths to bringing Talos I—the space station on which Prey takes place—feel like more than a floating metal hunk.

In a video presenting a virtual tour of Talos I, the Prey development team discusses what they wished to achieve with the size and scope of the station. According to Seth Shain, the lead systems designer behind Prey, “Talos I space station is an amazing sandbox. We have a huge diversity of locations…” Indeed, the guided tour features several different areas, some plagued by the aliens, known as the Typhon, while others are a danger in and of themselves, such as locations that possess no breathable air through which the player must traverse.

In a sense, Talos I is just as much a threat as the aliens who have taken the place over. With various types of hazards, such as fire spitting out of broken pipes or other structures within the station, Talos I sometimes present a clear and present danger that the player must figure out how to survive, alongside the hostile aliens.

Moreover, the sheer size of the station is enough to turn a few heads in Prey’s direction. “The space station is built in layers, kind of like an onion,” says Ricardo Bare, lead designer of Prey. “The closer to the center you go, the more you get to the actual reason why the space station is there.” To quote Gamasutra, and for lack of a better term, Talos I is essentially a “mega-dungeon.”

As if exploring inside the space station is not daunting, yet thrilling, enough, Arkane Studios has also included the means for players to eventually explore outside the space station. Running through a floating space station is all well and good, but why stop there? During their ominous and enigmatic journey through Talos I, players will be able to float around in space and access different areas of the space station from the outside, thus adding to the game’s exploration value.

Watch the full virtual tour below:

Prey is an action-adventure game developed by Arkane Studios and published by Bethesda Softworks. The game released today, May 5, 2017 for PC, PlayStation 4, and Xbox One. The game is a reimagining of 2006’s Prey, which was developed by Human Head Studios and published by 2K Games. In the reimagining, players take control of Morgan Yu in an ‘open space station’ environment while using a variety of weapons and abilities to avoid being killed by hostile aliens. The goal is to escape the space station.

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Dylan Warman

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