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A Case of Distrust Fuses Sherlock Holmes With Alfred Hitchcock

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A Case of Distrust

Indie developer The Wandering Ben has released the launch trailer for the new narrative mystery game A Case of Distrust, and the influences are obvious and effective.

The game uses a gorgeous 2D art style, created using a technique called rotoscoping, and projects vibes of Alfred Hitchcock’s film and the poster design of Saul Bass, the latter being cited as a particular influence of the game.

The narrative—inspired by the detective fiction novels of Raymond Chandler (The Little Sister, The Long Goodbye) and Dashiell Hammett (The Thin Man, Red Harvest)—follows private investigator Phyllis Cadence Malone as she explores 1924 San Francisco to uncover the truth behind a mysterious crime. Gameplay has been described as a blend of the board game Sherlock Holmes: Consulting Detective and adventure games 80 Days and Phoenix Wright, utilising old-school point-and-click mechanics to advance the narrative.

Ben Wander (BioWare, Visceral Games) left AAA development and founded The Wandering Ben in 2015 to create A Case of Distrust. He sought to create dramatic stories in unfamiliar settings, focusing on individual characters. While Wander is responsible for the game’s art, coding, design, and narrative, the audio was created by Mark “Marowi” Wilson (Team Bondi, Riot Games). A Case of Distrust was released earlier this week on PC and Mac via Steam, published by Serenity Force. Check out Rhain’s thoughts here.

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Rhain discovered a long time ago that mixing one of his passions (video games) with the other (writing) might be a good idea, and now he’s been stuck in the industry for over four years with no way of escaping. His favourite games are those with deep and captivating narratives: while it would take far too long to list them all, some include L.A. Noire, Red Dead Redemption, Wolfenstein: The New Order, The Last of Us, and the Uncharted series.

Interview

Troy Baker Discusses His Return as Joel in The Last of Us Part II

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The Last of Us Part II Joel Ellie screenshot

Troy Baker has spoken about his return to the role of Joel in Naughty Dog’s upcoming title The Last of Us Part II.

During an exclusive interview with OnlySP at Supanova Comic Con & Gaming, Baker was asked how he felt to return to the role alongside Ashley Johnson, who plays Ellie in the sequel to the acclaimed 2013 title.

“The first day we were on set was when we shot [the PSX reveal] trailer,” Baker revealed. “We go through rehearsals and stuff, and we walk through it, and things get real serious all of a sudden, when we heard both of our voices. When you put everything together, that’s when Ashley goes away and Troy goes away, and you’re left with Ellie and Joel.”

Baker noted that the first time creative director Neil Druckmann spoke to him about the potential of a sequel was during the British Academy Video Game Awards in March 2014.

Check out a clip from our exclusive interview with Troy Baker and Nolan North—including the revelation of North’s return as David and the significant musical numbers featured in the game—above, and stay tuned for the full interview.

Druckmann recently revealed that Baker and Johnson had completed their main work on the game, describing it as “the most ambitious cinematic shoot we’ve ever done.” Before that, he stated that the final scene of The Last of Us Part II has been shot, with Laura Bailey recently completing her performance capture for the title. Druckmann also revealed that the rapper Logic and actor Travis Willingham will also be appearing in the game.

Earlier this month, a screen of the game’s weapon upgrade system was leaked in a promotional video, with some noting that weapon variation may be present in the game’s revision of combat.

To stay updated on The Last of Us Part II and the world of single-player gaming, be sure to follow OnlySP on FacebookTwitterYouTube, and join the discussion in our community Discord server.

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