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A Total War Saga Will Explore the Aftermath of Invasion



A Total War Saga

Announced yesterday, A Total War Saga: Thrones of Brittania is stepping away from series tradition and beginning in a period of relative peace, rather than open conflict.

The campaign is slated to begin in 878 A.D., 13 years after the Viking invasion of England and following the agreement known as the Treaty of Wedmore that signalled the end of the battles. Nevertheless, The British Isles remain divided between English, Welsh, Gaelic, and Viking dynasties, with uneasy alliances threatening to break out into war again.

In a recent blog post, the game’s lead developer, Jack Lusted, explained why the team chose this particular time period, as the “aftermath is as fascinating to me, if not more so, than the invasion itself as it’s here that the consequences play out… This brief moment of peace after the Treaty of Wedmore, this little bit of calm, is a perfect starting point for us because it represents a crossroads in time. History unfolded in a way that defined what Britain is today, but at this exact moment, the future is wide open.”

The game will borrow some ideas from Total War: ATILLA due to the similar time periods explored in the two titles, but will also include ten distinct factions, unique culture mechanics, and a range of other gameplay changes to make the experience stand alone.

Creative Assembly first announced the A Total War Saga series earlier this year as a set of smaller titles that will explore moments in time, rather than era. Thrones of Brittania will be the first, and is currently set for a PC release some time next year.

For all the latest on A Total War Saga and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and Tumblr.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at


Cyberpunk 2077 Will Have Witcher-like Expansions



CD Projekt Red’s UI Coordinator, Alvin Liu, spoke with Prima Games about the future of Cyberpunk 2077 and the possibility of post-launch expansions.

During E3 2019, co-founder of CD Projekt Red, Red Marcin Iwiński, briefly touched upon the existence of DLC plans for Cyberpunk 2077 by disclosing the project’s roadmap. Liu, however, now confirms that there are talks happening within the company about expansions despite the main focus still revolving around the base game. Liu also promises that Cyberpunk 2077 will have a satisfying conclusion that resolves the conflicts presented within the story and that nothing is being intentionally withheld in order to add it as DLC later.

“We want to make sure everything’s complete, but we also want to build open worlds. I know when I was playing The Witcher 3 and I finished everything, I still want to know what everyone was up to,” Liu said. “I think we’re going to have opportunities like that as well for Cyberpunk 2077.”

Liu explains that the expansions for The Witcher 3 helped flush out the open world by focusing on secondary characters from both the books and previous games. In terms of scale, the second and final expansion for The Witcher 3 was as big as the entirety of The Witcher 2, so the possible scope for Cyberpunk 2077‘s post-game content is limitless.

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