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A Way Out Director Planning Something “Very Different” For Next Project

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Josef Fares, the director of Brothers: A Tale of Two Sons and A Way Out, has revealed that his next game will be a departure from his previous two projects.

In an interview with Eurogamer and VentureBeat last week, Fares hinted that his upcoming project will be “very different” from the titles produced by Hazelight Studios to date. However, he refused to be drawn on the ideas to be explored, saying only that he wants to answer the question, “How do we make game mechanics that tell a story or create emotions for the player?”

Fares also mentioned that the upcoming title will be “bigger than A Way Out,” but also mentioned that it is unlikely to release for three or four years, with full production set to begin in approximately a month.

During the interview, Fares also confirmed that the project will be published under the EA Originals banner, stating  that he is “with EA” and that he ” [does not care] what publisher [he works] with [because] it’s going to be the same. […] Nobody f***s with the vision.”

The revelation leads on for E3, where EA implied that it will be continuing its relationship with Fares, with the publisher’s chief executive Patrick Söderland stating:

“Stories [like A Way Out] drive our industry, and it’s why we will continue to work with independent developers to help them realise their dreams.”

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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