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Activision Officially Announces Call of Duty: World War II

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After weeks of leaks and speculation, Activision has officially announced the next entry in the Call of Duty series: World War II.

As the title suggests, the game will adopt a historical setting for the first time since since 2010’s Black Ops, and will be the first return to a World War 2 setting since 2008’s World at War, both of which were developed by Treyarch. Unlike those titles, however, Call of Duty: World War II is in development at Sledgehammer Games, taking point once more after helming 2014’s Advanced Warfare.

Besides the setting, Activision has not released any details of the game, but is promising a full reveal at a special event on April 26.

The return to a historical setting is unsurprising after the backlash to more recent entries in the series. Given that the Call of Duty series runs on a triennial development cycle, the new setting is unlikely to be a knee-jerk reaction to that reception. Indeed, earlier this year, Activision’s CEO Eric Hirshberg insisted that the series would “return to its roots” for 2017’s entry.

Sledgehammer Games was founded in 2011, first helping Infinity Ward on Modern Warfare 3 before gaining custodianship of its own entries. Before that, the founders, Michael Condrey and Glen Schofield, were among the lead development staff of Visceral Games’s revolutionary horror title, Dead Space.

OnlySP will have more details of Call of Duty: World War II following Activision’s event next week. Be sure to check back then, and remember to follow us on Facebook and Twitter for all the latest in single-player gaming.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

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Gearbox: Borderlands 3 Will Support Cross-Play Post Launch

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In a recent reveal from Gearbox, Borderlands 3 was confirmed to eventually support cross-platform play.

The news came from Gearbox CEO, Randy Pitchford, via Twitter in response to fan speculation earlier in the week. While the team is looking into ways of introducing cross-play to Borderlands 3, the much-desired feature will not be available at launch. Pitchford did not disclose what timeframe players can expect to receive support.

The tweet arrived before the release of a fun musical “So Happy Together” trailer (below). The video did not show anything in terms of gameplay, though, the theme of togetherness coinciding with the cross-play news was a nice touch.

Recently, Gearbox shared some screenshots of the game’s world, so be sure to check those out here.

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