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Canceled Aliens Game Would Have Been “Mass Effect but More Terrifying”

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Aliens fans have a new title to mourn today, as former Obsidian employee Chris Avellone has shed light on a canceled Aliens RPG.

Avellone discussed the Obsidian Entertainment RPG, titled Aliens: Crucible, with VG24/7.

Though he recognizes the comparison is rough, he likens Crucible to “Mass Effect but more terrifying.” Crucible, never got too far into development, but did manage to see a “really cool” prototype.

“We wanted to make it. But by that point Sega, I think, was… the publisher/management relations had gotten to a point where they were just tired of dealing with [Obsidian]. Everyone working on Aliens: Crucible was really excited about it. It was shaping up to be a really cool game. The prototype was really cool. But then Sega’s like ‘nope!’”

VG24/7 describes the cut game as similar to the movie Prometheus. Players would fly to an alien planet that was once inhabited by the Engineers. The primary difference between the two ideas, Avellone says, is that Obsidian was aiming for constant fear. For example, aliens could interrupt any conversation, thus creating a constant sense of dread.

Last week, Avellone spoke about Obsidian’s promising pitch for Star Wars: Knights of the Old Republic III which never saw the light of day.

Though the game will never see the light of day, keep checking in with OnlySP’s on FacebookTwitterYouTube, and join the discussion in our community Discord server.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

For more on from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

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