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Explore an Alternate Take on History with Ira

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Scheduled for release in late 2017, the surreal indie adventure Ira will charge players with exploring a high-technology version of 1930s America.

As such, the game, which will be the debut effort from two-person team Ore Creative, inverts the expectations of retrofuturism by featuring a past world infused with speculative-fiction elements. Gameumentary recently had the chance to talk to Zachary Downer, the project’s designer, and uncovered a few tantalising details about the setting, visual style, and gameplay of the title.

According to Downer, Ira is set is set in an alternate version of America in which the technological revolution (similar to the digital revolution of current times) occurred much earlier due to a communication corporation gaining access to technologies that are “beyond their time.” Although the story will explore how this changed history, it focuses more on “the people who live and die in this alternate world.” Ore Creative will use the peculiar sociopolitical lens of their game to offer commentary on the state of the world in both the 1930s and the modern day.

The game is billed as a narrative adventure, apparently more in line with Telltale Games’s offerings than the seemingly more common first-person adventure style of gameplay that many indie studios adopt for this kind of game. Adventuring, engaging in dialogue, and making choices will form the bulk of gameplay, but Downer promises that the narrative style will not “spoon feed the player,” as the team does not want to “treat the player like the[y] are incompetent and can[‘]t figure things out on their own.”

Meanwhile, although the game seems to bear a similar visual style to Firewatch, as a result of the high levels of saturation, Downer insists that the two games are quite different in terms of the visual make-up. While Firewatch is entirely in 3D, Ira will use a blend of 2D and 3D environmental assets, using colour blending to smooth away any sense of visual dissonance.

Gameumentary’s interview goes into much more depth about the inspirations, story, and development processes of Ira, so be sure to check out the full piece if the above details have piqued your interest.

For more news from the world of single-player gaming, be sure to bookmark OnlySP and follow us on Facebook and Twitter.

 

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

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Report: Game of Thrones Creator Collaborating With FromSoftware

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FromSoftware Game of Thrones

The writer of A Song of Ice and Fire, the book series behind the popular television show Game of Thrones, has reportedly been consulting on a FromSoftware title.

In a blog post on his official website, George R. R. Martin stated that he has “consulted on a video game out of Japan.”

Gematsu has reported that a contact familiar with FromSoftware—the Japanese development studio known for Dark SoulsBloodborne, and Sekiro: Shadows Die Twice—has shared that Martin is working with the studio on a project known internally as “GR.”

According to Gematsu‘s contact, the project, which has been in development for three years, is an open-world game and will feature horse riding. The player will be able to visit several kingdoms and obtain abilities by killing their leaders. Hidetaka Miyazaki, director of some of FromSoftware’s most acclaimed titles, is reportedly working on the game.

Gematsu reports that the title will be officially announced at Microsoft’s E3 press conference later this year.

YouTube channel Spawn Wave reported in March about a rumour regarding a potential collaboration between Martin and FromSoftware, so this recent report gives even more validity to the speculation. However, without any official word, the news should be taken with a grain of salt.

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