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Assassin’s Creed Creator Reiterates Plans to Develop Amsterdam 1666



Assassin’s Creed creator Patrice Désilets recently confirmed that he still plans on making Amsterdam 1666.

At Reboot Develop, VG247 asked Désilets if he plans to make Amsterdam 1666 at his studio, Panache Digital Games, who is currently working on Ancestors: The Humankind Odyssey. Désilets replied: “For sure, Amsterdam 1666 is gonna happen.”

Désilets then went on to say he believes that Ancestors: The Humankind Odyssey is setting the groundwork for Amsterdam 1666:

“You put the cape on the ape and you’re pretty good to do another game,” Désilets explained. “If you think about it, climbing up a tree trunk, climbing a rock, climbing a building façade…it’s like now I’ve got a toolbox.”

The early gameplay footage of Amsterdam 1666 featured an Assassin’s Creed-like open world where the players control animals linked to dark magic (crows, cats, etc). The game originally started development before 2012 under the now-defunct THQ Montreal. The game was cancelled and the rights went to Ubisoft, but Désilets won the IP back in 2016.

Since the game’s original cancellation, Désilets has indicated he has had time to think over and refine his project:

“Now I am thinking about it a little bit. It’ll probably change a little bit,” Désilets explained. “You were more like the devil’s apprentice than the actual devil. Once I finish this and then, ‘Okay what’s next?’ If it’s Amsterdam 1666, I’ll probably restart from scratch.”

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Layers of Fear 2 Launching Late Next Month



Layers of Fear 2

Layers of Fear 2 has been talked about for a while now and is finally coming late next month.

Announced today by publisher Gun Media, the sequel to the psychological romp through artistic ego Layers of Fear is set to launch May 28 for PC, PlayStation 4, and Xbox One.

Gameplay-wise, the sequel looks to cover similar ground as its predecessor. As a first-person psychological horror with “an emphasis on exploration and story,” players meander through heavily-scripted set-pieces while solving puzzles and being scared a whole lot.

Layers of Fear 2, though, will be swapping the paintbrush for the dizzying heights of Hollywood. According to the game’s Steam synopsis, players “control a Hollywood actor who heeds the call of an enigmatic director to take on the lead role in a film shot aboard an ocean liner.”

Stifled by their own acting ambitions, the protagonist finds themselves alone and marooned on an increasingly nightmarish boat. The game’s unnamed protagonist must navigate their own past and the challenges the director sets them to unlock the secret to not just the film they are starring in, but their own motivations.

The original Layers of Fear was a captivating take on modern, story-driven horror, so the sequel’s inventive premise and greater scope are welcomed. While the sequel is embarking to a radically different setting, the title looks likely to recapture the original’s claustrophobic, atmospheric level design.

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