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Amy Hennig, Crystal Dynamics Attending Google Event Next Week

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amy hennig legacy of kain

Amy Hennig and Crystal Dynamics will attend Google’s developer day session during this year’s Game Developers Conference.

The Google Developers Twitter account confirmed the news earlier today, sparking lots of speculation.

Considering rumors surrounding a Google gaming device and the tech giant revealing something games related the same day as the developer day session, theories are certainly welcome.

Since leaving EA sometime last year, Hennig, an Uncharted and Visceral Games veteran, has been spending time with her own indie studio. Crystal Dynamics is also an interesting pick due to the fact that the developer has not openly spoken about plans following Shadow of the Tomb Raider, beyond the announcement of The Avengers Project.

Individually, these two industry names can only cause so much buzz. Together, though, both have a history in the cult-classic Legacy of Kain series. With Google gaming hardware supposedly on the way and a Legacy of Kain game in the cards, excitement is at an all-time high.

For more on Google’s upcoming announcements, follow OnlySP on FacebookTwitter, and Youtube.

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Sci-Fi Adventure Tether Back in Development, Demo Released

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Tether

Freesphere Entertainment has announced that Tether is back in active development, almost a year after it was put on hold.

Alongside the announcement, the team has finally released the prototype version of the previous incarnation of the project for free on itch.io. According to the announcement, the decision to release the demo came because “it seemed silly to have years of hard work sat there for people who worked on it to not get any recognition.”

The post also suggests that Freesphere has gone back to the drawing board for the project, saying that it is seeking to reduce the scope of the story and hinting at a “new direction.”

The demo is a long time coming, as creative director Mark Gregory first told OnlySP late last year that it would be made available as part of a larger interview discussing some of the problems and struggles faced by the team members, which included underfunding, a lack of publisher interest, and personal burnout.

For anyone unfamiliar with Tether, the sci-fi adventure promises to tell the story of a mother trapped aboard a space station while on a mission to prevent environmental collapse. While the premise raises echoes of the ‘walking simulator’ format, the game was quite ambitious, featuring time manipulation mechanics, a reactive AI enemy similar to Alien: Isolation‘s xenomorph, and immersive sim elements. How much of that will be retained in the new version remains to be seen.

OnlySP’s Amy Davidson has already pledged to trial the demo as a future entry in the Friday Freebies Club, which this week will examine \SPEK.TAKL\, so watch out for that.

For all the latest on Tether and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

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