Ancient Cities

The hugely ambitious prehistoric city-building game, Ancient Cities, is currently seeking €100,000 on Kickstarter.

Developed by the small, debut team at Uncasual Games, Ancient Cities takes the model of similar games, such as SimCity and Cities: Skylines in an entirely different direction. Rather than simply building a metropolis, players begin by guiding a nomadic tribe of prehistoric humans to a safe area in which to create a village. As such, the game mixes in survival elements.

Furthermore, Ancient Cities will also incorporate seasonal cycles, dynamic weather, and unique personalities and skills for each person within the burgeoning society. Many of these features are present in the current build of the game, but will continue to be refined throughout the development process. According to the developers, Ancient Cities has been in development for more than a year, with the game’s engine and gameplay already at the alpha stage, with a final release currently scheduled for late 2018.

The game attracted considerable attention when it launched on Steam Greenlight, shortly prior to the program’s closure, with a 95% approval rating from users.

Uncasual Games opted for a shorter crowdfunding campaign than most, stretching across only two weeks. At the time of writing, the campaign has raised almost one-third of its total goal with eight days remaining.

More details about the game are available in OnlySP’s previous coverage.

For all the latest on Ancient Cities and much else from the world of single-player gaming, be sure to bookmark OnlySP and follow us on Facebook, Twitter, and Tumblr.


Damien Lawardorn
Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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