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Arkane Studios Hints At New Expansion For Prey



Prey (Arkane Studios)

Arkane Studios may have teased a new expansion for Prey a year after the game’s original release via a short GIF posted on the official Twitter account.

The tweet, kept short and simple, teases with the general space-faring question “Do we really know what’s out there?” and shows the moon, possibly hinting that any new content will be set on a lunar base rather than a space station.

The original game included a reference to a lunar colony that existed in tandem to the Talos I station that was the setting for Prey. This tease would make that base the likely setting for any lunar expansion, though the question posed in the tweet could hint to more distant space exploration.

If exploring further into space, perhaps an expansion might explore the roots of the Typhon aliens fought in the base game, but that seems a slim possibility.

For any further announcements on Prey and its expansion, make sure to follow OnlySP on Facebook and Twitter.


Watch Dogs: Legion Creative Director Details the Game’s Permadeath Mechanic



watch dogs: legion

In a bold move from, Watch Dogs: Legion makes every NPC playable with the added risk of permanent death.

During an interview with Gamingbolt, Watch Dogs: Legion creative director Clint Hocking talked about why the new feature is so special.

Watch Dogs: Legion lets players recruit any NPC into the hacker group known as DedSec. However, each of these characters can die during combat. Once a character hits zero HP, players will have the choice to either surrender to authorities or risk a last-ditch effort which could result in the character’s permanent demise.

Should a player choose to surrender, the character will be taken to jail by authorities. During this time players can either wait out a sentence or break the member out. For those unlucky enough to keep fighting and fall twice, their individual story will come to an end.

Hocking went on to describe the uniqueness of ever NPC in the game.

“Since every mission, every line of dialogue, and every cutscene has been written to account for every possible character, the loss of one of your characters means that the rest of your team will have to pick up where they left off and the plot and the story will carry on. Each character has their own origin story – the story of how they are recruited into DedSec, and once they are on your team, the main missions and the overall game narrative are the story of DedSec as a team, and how they collectively work to halt the emergence of the authoritarian regime that is trying to take over the city.”

Promotional material for the game detail four DLC characters that will be playable post-launch. It will be interesting to see how these paid DLC members will be affected by the permadeath mechanic, especially as the silhouettes suggest returning Watch Dogs fan favourites.

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