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Arma 3 Single-Player Expansion Focuses On Open-World

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Arma 3 Destroyer

The multiplayer-focused military simulator Arma 3 has a new single-player expansion, codenamed Old Man, which introduces a more open-world focus.

According to the developer, Bohemia Interactive, the expansion “serves as an epilogue to the story in Arma 3‘s The East Wind and Apex Protocol campaigns.” By employing a more open design, Old Man appears to be an attempt to increase the title’s already impressive scale.

The expansion is still in the planning stages, but single-players can expect some content in the form of the Encore update coming soon. Encore will include new vehicles, ships, radar technology, and weapons, as well as a solo campaign mission.

The developer has opened up the possibility of third-party support for the project, with the first outsourced DLC coming sometime in 2019.

For more on Arma 3 and the world of single-player, be sure to follow OnlySP on Facebook, Twitter, and YouTube.

 

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Supergiant Creative Director on Hades: “We’re Treating Early Access Almost Like a Serial TV Series”

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Athene in Hades

Hades was Supergiant Games‘ first experience with Early Access, which has been a massive success and has helped shape the game for nearly a year.

In an interview with OnlySP, Greg Kasavin, creative director at Supergiant, stated that Hades was designed around the entire concept of an Early Access release so that “it could be modular—starting small, and getting bigger over time.”

Not only is Hades the first game in Supergiant’s collection that has gone through an Early Access phase, but, according to Kasavin, it is potentially the only one that could have benefited from it.

“I don’t think Early Access would have worked at all for our previous games. Take Transistor, for example. It’s a game most players finish in less than eight hours. It took us three years, getting the design and narrative and look to be just right. The game was not worth playing before it was done. If everyone basically knew what happened in the story all throughout development, and had experienced low-quality versions of key story moments dozens of times, its launch would have fallen completely flat,” Kasavin said.

When asked why anyone should consider purchasing Hades before its official release, Kasavin compared Hades to a TV series. “You can wait until it’s complete, see what critics and everyone are saying, and then binge on the whole thing if you hear good things. But, there’s a real pleasure in experiencing it as it unfolds.”

“Since we’re weaving narrative through the entire experience, we’re treating Early Access almost like a serial TV series.”

Hades‘ ‘Big Bad Update’ shipped on August 6, adding the Temple of Styx, the game’s fourth major biome, as well as its final battle. Hades is not done, though, as Kasavin suggests Supergiant is “now in a really good position to look at the game more holistically and continue making big improvements across the board.”

OnlySP’s full interview discussing Hades with Greg Kasavin will be published in the coming days, so keep an eye out!

For more on Hades, be sure to follow OnlySP on FacebookTwitter, and YouTube, or join the discussion in our community Discord server.

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