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Assassin’s Creed III and Liberation Remastered to Bring the American Revolution to Current Gen This March



assassin's creed III

Good news Assassin’s Creed fans: Assassin’s Creed III and Liberation Remastered is coming to PC, PlayStation 4, and Xbox One late next month.

In a surprise turn of events, Ubisoft is bringing the divisive third installment of the Assassin’s Creed franchise—as well as its spin-off Liberation—to current gen.

Mysteriously, no Switch port has been announced. Ubisoft has previously distanced itself from ports of its modern games to Nintendo hardware, but fans did expect the much-rumoured title to make the jump to Nintendo consoles.

The series has been relatively alien to Nintendo, despite being a multiplatform entity since its inception. Spin-offs aside, the only Assassin’s Creed games to come on a Nintendo console were the Wii U ports of III and Black Flag.

The release date has been rumoured for a few days now, but official confirmation came through the game’s official Twitter page:

For those itching to jump back into some classic Assassin’s Creed, be sure to check out the remaster when it drops on PC, PlayStation 4, and Xbox One March 29, 2019. For all else from the world of single-player, be sure to follow OnlySP on  FacebookTwitter, and YouTube.

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LEGO Star Wars: The Skywalker Saga Technology Will Deliver a ‘Brand New Way to Explore the Entire Saga’



LEGO Star Wars

LEGO Star Wars: The Skywalker Saga will benefit from modern technological capabilities leading to a whole new project rather than just remastering older episodes.

In an interview with, James McCloughlin game director at TT Games discussed the studio’s technological progress regarding game design compared to 15 years ago. McCloughlin confirmed that instead of remastering episodes one to six, the studio is developing a whole new experience to align with current player standards.

“We wanted to create a new Star Wars game which was designed without the technical restrictions of the older games—mainly episodes one to six—and since then we have learned so much as a studio.” He continued, “The older Star Wars games were great for that generation of gamers, but now players expect and need a lot more freedom in their play. With this game we hope to give players a brand new way to explore and enjoy the entire saga.”

One of the main features expected to dramatically change will be the size and scope of episodes one to six. McLoughlin highlights that player freedom is one of the biggest expectations of gamers and cited his experience working on Shadow of Mordor, Shadow of War, and the Batman Arkham series.

“Freedom is a massive part of modern games—since the days of the cantina [in the early Lego Star Wars games], we have designed and developed over-world spaces from Middle Earth to Gotham City all with different challenges and hurdles to overcome. This game should be an amalgamation of all of what we have learned so far as a studio.”

Furthermore McLoughlin explained that TT Games monitors consumer reception to its games, so after The Skywalker Saga is released the studio will consistently evaluate players’ reactions (both good and bad): “We now have a greater toolset to evaluate play through analytics and user testing that just wasn’t as readily available 15 years ago,” he explained. “We can now very easily target sectors of play and enhance the areas we know get the most traffic, to help make the entire experience great from start to finish.”

LEGO Star Wars: The Skywalker Saga is set to release in 2020 for PC, PlayStation 4, Nintendo Switch, and Xbox One. OnlySP’s Mike Cripe got to see the game in action at E3, finding that it may yet be as good as the highly anticipated Star Wars Jedi: Fallen Order.

For more on from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

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