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Assassin’s Creed: Origins to Feature Multiple Playable Characters and No Online Multiplayer

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During Ubisoft’s Assassin’s Creed panel at E3 2017’s coliseum, Ashraf Ismail—director of Assassin’s Creed: Origins—revealed a morsel’s worth of information regarding multiple playable characters.

While Assassin’s Creed: Origins is primarily supposed to be Bayek’s story, certain parts of the campaign will be played through the eyes of other characters. Ismail did not specify further about the game’s other characters.

Moreover, Ismail confirmed that Origins will not feature any online multiplayer. The director emphasized that the game is a single-player experience, because the team wants to focus on the game’s protagonist (Bayek) and the formation of the Assassins’ Brotherhood. Online components related to the game’s campaign will exist, but an actual online multiplayer will not be featured in Origins. The first Assassin’s Creed game to feature online multiplayer was Assassin’s Creed: Brotherhood, which was a large success and one of the most popular games in the series to date.

Assassin’s Creed: Origins is an upcoming action-adventure stealth video game developed by Ubisoft Montreal and published by Ubisoft. The game is the tenth major installment in the Assassin’s Creed series and the first game after the franchise’s two-year hiatus. Origins is set to release on October 27, 2017, for PC, PlayStation 4, and Xbox One. The game will also run in native 4K on Microsoft’s Xbox One X, which is set to release on November 7, 2017.

Ubisoft Montreal is a Canadian subsidiary of French video game developer Ubisoft, and is located in Montreal, Quebec, Canada. The subsidiary is responsible for founding and developing the Assassin’s Creed, Tom Clancy, and Watch Dogs franchises. Ubisoft Montreal was founded in 1997, and is now one of the world’s largest video game development companies, with over 2,700 employees.

OnlySP will be keeping tabs on Assassin’s Creed: Origins and all things single-player. For more information, bookmark OnlySP and follow the site on Facebook and Twitter.

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New Footage Shows Off PlayStation 5 Loading Times

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Marvel's Spider-Man PlayStation 4 Loading PS5

New footage has emerged demonstrating the loading times of Sony’s upcoming PlayStation console.

The Wall Street Journal technology reporter Takashi Mochizuki posted a video on Twitter showing off the new console’s loading times in Marvel’s Spider-Man. While the PlayStation 4 Pro takes 8.1 seconds to load an area, the next generation console takes 0.83 seconds.

The video also demonstrates the speed at which the upcoming console loads the game world in Marvel’s Spider-Man; while the PS4 Pro stutters while loading in the buildings of the open world, the next generation console speeds through the world without any noticeable lag.

Check out the full video below.

Sony confirmed the first details of its upcoming console last month, revealing that it will be backwards compatible and feature much more advanced technology than the PS4. OnlySP’s Daniel Pereira felt that the beefy specifications may not be entirely necessary for the console.

A sequel to Marvel’s Spider-Man may be in the works, if recent job advertisements at Insomniac Games are any indication.

For the latest on the console and from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

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