First Major Aven Colony Update Brings Huge New Features

The space-set city-builder Aven Colony recently received its first major content drop since July’s launch, introducing some notable new features.

With the update going live on PC earlier this week, players are now able to build an array of new structures that will make some community morale variables significantly easier to manage. The highlight of the new content is hovercars, the first vehicle incorporated into the game, which are capable of transporting single colonists between stations. Given the often high penalty resulting from dissatisfaction with commutes, this feature will allow residential and industrial centres to be segregated without causing undue hassle for colonists.

The other major features of this first content drop are a new building type called the Space Elevator, which directly connects the player’s colony to the orbiting ship to massively increase storage capacity and migration rates, and a new environment called Serpent Isle, which is a mineral-rich landmass with poor farming potential that should prove to be an interesting challenge.

Alongside these headline elements, the content drop also adds a new structure to help deal with plague spores and a range of decorative building types. Furthermore, the update also offers an array of user interface and balancing changes, the full list of which is available on the game’s Steam page.

Despite releasing over a month ago, OnlySP’s review of Aven Colony was published earlier today, scoring the game as a Credit and saying that it “has a few wrinkles to provide character and individuality, but also features a number of shortcomings that prevent it from being extraordinary.”

The update is currently only available on the PC version, though the developers at Mothership Entertainment are working to bring the changes to console. In addition, the team is already working on new ideas to be made available in an upcoming content drop.

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