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Battlefield 1’s Single Player Campaign Revealed Through A Stellar New Trailer

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If there’s one thing DICE knows how to do, it’s how to create a great trailer.

With a month left to go until release, DICE has finally given us our first look at Battlefield 1’s single player campaign. The trailer, which you can view below, gives us a great look at some of the battles you’ll be taking part in, along with a varied cast of characters you’ll meet over the course of the campaign.

Battlefield 1’s campaign is taking a very different approach, however, than previous Battlefield campaigns. As the official Battlefield blog describes it, “in Battlefield 1 you’ll experience a series of what we call War Stories: personal stories focusing on different protagonists with unique backgrounds and skills. While our characters are at war, the stories in Battlefield 1 are personal. They’re about people rather than history or battles.”

The blog provides a fantastic example as to what you can expect from one of these stories, and honestly, the way they’ve described how the campaign will play out has me very intrigued.

“One example is the War Story Through Mud and Blood. It takes place late in the war and centers on a British Mark V Tank crew. The story focuses on a young soldier assigned to the crew as the tank’s driver. However, our protagonist has no experience of these modern war vehicles and need to learn – and learn fast. Our hero is also struggling with earning the trust of his fellow crew members, so there’s a social dynamic in the story, making the whole thing something personal. Danny Edwards, our driver character, is not an ace sniper. He’s not a crack pilot. He’s not a demo expert. He’s a former chauffeur – a volunteer new to the war. He can drive and he can fix things. That’s where we start.”

If you want to read up even more on the single player portion of Battlefield 1, you can read the full blog post for it right here.

Stay tuned for further opinions on Battlefield 1’s single player campaign as we learn more about it over the next few weeks. Battlefield 1 releases on October 21st for the PS4, Xbox One and PC.

 

OnlySP founder and former site owner.

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Supergiant Creative Director on Hades: “We’re Treating Early Access Almost Like a Serial TV Series”

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Athene in Hades

Hades was Supergiant Games‘ first experience with Early Access, which has been a massive success and has helped shape the game for nearly a year.

In an interview with OnlySP, Greg Kasavin, creative director at Supergiant, stated that Hades was designed around the entire concept of an Early Access release so that “it could be modular—starting small, and getting bigger over time.”

Not only is Hades the first game in Supergiant’s collection that has gone through an Early Access phase, but, according to Kasavin, it is potentially the only one that could have benefited from it.

“I don’t think Early Access would have worked at all for our previous games. Take Transistor, for example. It’s a game most players finish in less than eight hours. It took us three years, getting the design and narrative and look to be just right. The game was not worth playing before it was done. If everyone basically knew what happened in the story all throughout development, and had experienced low-quality versions of key story moments dozens of times, its launch would have fallen completely flat,” Kasavin said.

When asked why anyone should consider purchasing Hades before its official release, Kasavin compared Hades to a TV series. “You can wait until it’s complete, see what critics and everyone are saying, and then binge on the whole thing if you hear good things. But, there’s a real pleasure in experiencing it as it unfolds.”

“Since we’re weaving narrative through the entire experience, we’re treating Early Access almost like a serial TV series.”

Hades‘ ‘Big Bad Update’ shipped on August 6, adding the Temple of Styx, the game’s fourth major biome, as well as its final battle. Hades is not done, though, as Kasavin suggests Supergiant is “now in a really good position to look at the game more holistically and continue making big improvements across the board.”

OnlySP’s full interview discussing Hades with Greg Kasavin will be published in the coming days, so keep an eye out!

For more on Hades, be sure to follow OnlySP on FacebookTwitter, and YouTube, or join the discussion in our community Discord server.

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