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First Single-Player Details Emerge for Battlefield V



EA has revealed the first details of Battlefield V as part of a livestream, confirming that the franchise will return to World War II.

Battlefield V will feature the same ‘War Stories’ style narrative design as its predecessor, Battlefield 1. These vignette-styled stories War Stories will focus on both German and British forces, exploring locations that have yet to be seen in World War II games, such as Scandinavia, Rotterdam, and the deserts of Northern Africa. Design Director Daniel Berlin said the mode will feature “new characters to meet and untold stories to discover.” The developers said “the team has gained so much experience that his is the game we really wanted to build, and that we did.”

One of the war stories will feature a female protagonist fighting with the Norwegian Resistance Fighters as they push the invading German forces back.

According to the developers, “For us, the ‘War Stories’ are our opportunities to put the war into perspective.” Players will “witness the Second World War through the eyes of the men and women that changed the world.”

The single-player story will focus on the human level and have players exploring their own battlefield story, with player agency being a key experience. The game will feature new maneuver systems along with the return of world destruction. Vehicles and weapons will interact with the world in all new ways.

The game will launch on EA Access, Origin, PlayStation 4, and Xbox One on October 19, with the deluxe edition being available three days earlier.

For all the latest on Battlefield V and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and Youtube.


A graduate of Game Development with a specialization in animation. A true love for all things creative especially Game Design and Story.


Ubisoft Discusses How Uplay Plus Will Improve Communication With Players



Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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