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Beautiful Desolation Successfully Funded on Kickstarter



Beautiful Desolation has completed its Kickstarter campaign, earning a grand total of $138,457 from a target of $120,000.

The game is the third project from indie developers, The Brotherhood, following Stasis and the more recent, free release of Cayne, both of which have been highly acclaimed. Beautiful Desolation will follow the design of those two games, being a traditional isometric adventure game that draws on traditional point-and-click gameplay. The Brotherhood is making some changes in its design process, however, as this new project will make use of photogrammetry, an emerging technology that scans real-world objects into video games to allow for hyper-realistic graphics.

At $135,000, Beautiful Desolation reached its first stretch goal, which involves the creation of The World Codex, which will be an evolving in-game glossary of the various animals, tribes, and places that players will come across during the adventure.

Although the Kickstarter has now finished, the developers are still accepting additional donations via PayPal. For anyone who may be interested, but wants to gauge the quality of the team’s work, OnlySP’s Himanshu Talwar is currently working on a review of Cayne, which should be available next week.

Beautiful Desolation is currently targeting a release in October 2019 for Windows, though Mac and Linux ports are also possible. More information on the title, including specific gameplay and story details, can be found in our earlier article.

For more on this game and plenty more news from the world of single-player gaming, be sure to bookmark OnlySP and follow us on Facebook and Twitter.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at


DOOM Eternal Gets Nightmarish Concept Art



Doom Eternal

Bethesda has been pretty quiet about DOOM Eternal the past few months, but the company has reminded onlookers of the project’s stellar design via a piece of concept art.

Entitled ‘Hell Gate’, the concept art details Hell’s equivalent of royalist architecture, complete with DOOM (2016)’s penchant for contrasting colours and strong, angular geometry. The centrepiece of the art is the beloved Doomguy, whose heavy frame looks pretty small compared to the scale.

The art was shared directly on the game’s Twitter page, embedded below:

DOOM Eternal has no release date as of yet, but expect id Software to share more about the game at Bethesda’s E3 conference.

To keep up with all the best single-player E3 news, be sure to follow OnlySP on FacebookTwitter, and YouTube, or join the discussion in our community Discord server. Oh, and re-visit why OnlySP really loves DOOM.

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