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Treyarch on Black Ops 4’s Lack of Single-Player: “We Follow the Fun”



Call of Duty, Black Ops

Call of Duty: Black Ops 4‘s well-reported news that the game will fail to feature a single-player campaign has divided fans, with Treyarch co-studio head Dan Bunting’s recent comments only muddying the waters further.

In an interview with Game Informer, Bunting answered a series of questions regarding Black Ops 4‘s single player, or lack thereof. Bunting began his explanation by ruminating on the chaotic nature of game development, concluding that ultimately Treyarch “prototype ideas; some of them work out great, some of them don’t work out great and you pivot. You find a new idea [and] focus on that. We follow the fun.”

The definition of “fun,” at least this time around, does not feature a campaign mode. David Vonderhaar, another studio head, contextualised Bunting’s comments further, revealing that Black Ops 4 had always been envisioned as a social experience first. Treyarch initially mapped out a rough campaign but, according to Vonderhaar, “[it] wasn’t a campaign as people usually refer to it anyways [… it] was a multiplayer game.”

Despite these comments, Treyarch’s attitude has appeared to sour in regards to its single-player output. As pointed out in the interview, the timing of the battle royale mode plans and the abandonment of single-player occurred almost simultaneously. Fans and journalists alike have speculated that the campaign, due to this timing, was scrapped to prioritise resources for the infinitely more profitable battle royale mode.

Concluding the interview, Bunting stated that Treyarch was “evolving” in order to deliver “constantly deliver exciting experiences [to its] fans.” The studio’s evolution appears to have left single-player in the dust; whether this adaptation proves beneficial or not, time will tell.

Call of Duty: Black Ops 4 is set to launch October 12 on PC, PlayStation 4, and Xbox One. For more news on single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube.


Dragon Ball Z: Kakarot Will Show Unexplored Stories of Secondary Characters



The luminary creator of the Dragon Ball manga, Akira Toriyama, shared new information about the upcoming action RPG, Dragon Ball Z: Kakarot.

Via the Bandai Namco Twitter account, Toriyama revealed that Dragon Ball Z: Kakarot will depict the backstories of several secondary protagonists. This means that the game will diverge from the story of the manga and give greater insight into Dragon Ball‘s many supporting characters. While a plethora of games depict the events of the Dragon Ball franchise, only a few of them meaningfully expand upon the story’s events, characters, and world.

Toriyama describes Dragon Ball Z: Kakarot as a “fresh new take on the franchise.” Even though Toriyama rarely contributes to Dragon Ball games, he did create much of the lore in the now-defunct MMO Dragon Ball Online, which heavily influenced the story of the Dragon Ball Xenoverse games. While not much information is available about Kakarot and Toriyama’s involvement at this time, the title does have an early 2020 release date and a fishing mechanic.

For more on games that let players rock the dragon, be sure to follow OnlySP on FacebookTwitter, and YouTube. You are also welcome to join the discussion on our community Discord server.

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