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Bleeding Edge Developer: “We Have The Potential To Do Single-Player Stuff In The Future”

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The multiplayer-only Bleeding Edge may have the capacity for single-player content in the future.

In an expansive new interview with Metro, Ninja Theory creative director Rahni Tucker discussed much of the game’s features. The most interesting part of the interview, though, was the possibility for future single-player content:

“To be honest though I think we could do some really great single-player campaigns with the game. But it’s such a small team and the multiplayer is at the core of the game. It’s the most important thing and you can’t do it second. […] We have the potential to do single-player stuff in the future, like maybe, there’s plenty of interesting stories to tell with the characters but we’ll just have to see.”

For those who missed Bleeding Edge’s E3 trailer, the game matches Ninja Theory’s penchant for third-person combat with Team Fortress 2 style multiplayer. At first, the game appeared to be strictly multiplayer only, much to the disappointment of single-player fans. Now, though, Bleeding Edge appears to be gearing up to involve some kind of single-player component.

Whether this additional single-player content will merely be an addendum to the multiplayer or even see the light of day remains to be seen.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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