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Bloodborne Mod Allows Players to Control Enemies, Found Via Debugging Workaround

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Bloodborne gameplay 4

2015’s Bloodborne has been no stranger to revisions by modders, but the most recent mod by Lance McDonald may take the cake.

The mod, found via the debugging code, allows players to control any enemy in the game through a few simple button commands. The news was detailed in a tweet by the mod’s creator, embedded below:

An earlier tweet from McDonald indicated that even the bosses are controllable via this mod. However, whether the average player will ever gain access to this feature is uncertain, as it seems to require access to the game’s codebase.

Mods and glitches have recently uncovered secrets about Bloodborne, especially the exploits found in Chalice Dungeons. However, no other mod has had such a game-bending twist or influence.

Recently, George R. R. Martin revealed he is working with the Japanese studio on an open-world game that includes horse riding. The code for that project will likely be sturdier than Bloodborne‘s, though, so warg-like mods may never arrive for it.

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Where The Water Tastes Like Wine Adds Chinese-American Stories and Chinese Localization

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Where The Water Tastes Like Wine

Where The Water Tastes Like Wine will be receiving a new content update featuring Chinese-American stories, including full Chinese language support.

According to Steam, a new content update entitled “Gold Mountain” is available for anyone who owns the game. The update focuses on new tales focusing on Chinese Americans and their impact on American history and culture. The Steam update also explains the reasoning for including these stories:

“The Gold Mountain update was created to honor the millions of Chinese-Americans generally overlooked in American history. We hope that you enjoy the new original stories that are included in the update and look forward to reading all of your thoughts.”

Additionally, the ‘Gold Mountain’ update includes full Chinese language support for the game’s ‘Fireside Chats’, which is a free standalone experience that adds exclusive story content to the game’s 16 characters. The full Chinese version of the main game will release once the Chinese localization team, led by Ryan Zhang, finishes the new content.

OnlySP’s Derek Swinhart was left disappointed by the game when it released last year, stating that it promised “a long and exciting road-trip across unknown territory, but ends up only offering flat tires and postcards of better places.”

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