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Bloodroots Kills With Creativity in the Style of Samurai Jack

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Bloodroots

Bloodroots looks like a Samurai Jack beat ‘em up but with tons of its own character to fill in the gaps.

Bloodroots was announced mid last year and has been shown off at different events since. Most recently, developer Paper Cult Games brought the title to the PAX East show floor.

Hotline Miami seems to be a clear influence on gameplay, but the visual style is most similar to the cult-classic show, Samurai Jack. Players paint the battlefield with the blood of their enemies as a wolf-pelt-wearing killer thanks to a combat system that encourages environmental kills. With a tagline like “the world is your weapon,” creatively taking out enemies with barrels, wooden boards, and even carrots is to be expected.

The game’s Steam page description lays out a solid idea of what to look forward to when the game launches on PC and consoles later this year:

“In Bloodroots, you’ll smash, slice, crush, blast, crack, slam, burst, break, split, slit, gut, tear, gash, gouge, scoop, cut, chop, dice, hash, grind, and more.”

Check out the game’s reveal trailer down below.

For more on Paper Cult’s upcoming indie game, do not forget to keep up with OnlySP on FacebookTwitter, and YouTube.

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Sci-Fi Adventure Tether Back in Development, Demo Released

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Tether

Freesphere Entertainment has announced that Tether is back in active development, almost a year after it was put on hold.

Alongside the announcement, the team has finally released the prototype version of the previous incarnation of the project for free on itch.io. According to the announcement, the decision to release the demo came because “it seemed silly to have years of hard work sat there for people who worked on it to not get any recognition.”

The post also suggests that Freesphere has gone back to the drawing board for the project, saying that it is seeking to reduce the scope of the story and hinting at a “new direction.”

The demo is a long time coming, as creative director Mark Gregory first told OnlySP late last year that it would be made available as part of a larger interview discussing some of the problems and struggles faced by the team members, which included underfunding, a lack of publisher interest, and personal burnout.

For anyone unfamiliar with Tether, the sci-fi adventure promises to tell the story of a mother trapped aboard a space station while on a mission to prevent environmental collapse. While the premise raises echoes of the ‘walking simulator’ format, the game was quite ambitious, featuring time manipulation mechanics, a reactive AI enemy similar to Alien: Isolation‘s xenomorph, and immersive sim elements. How much of that will be retained in the new version remains to be seen.

OnlySP’s Amy Davidson has already pledged to trial the demo as a future entry in the Friday Freebies Club, which this week will examine \SPEK.TAKL\, so watch out for that.

For all the latest on Tether and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

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