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Castlevania Successor, Bloodstained, Gets New Footage

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The development team at Inti Creates recently released new gameplay footage for its upcoming spiritual successor to the classic Castlevania series, Bloodstained: Ritual of the Night.

Former Castlevania series producer Koji Igarashi and his team released an update entitled ‘The Village by the Castle’ on the project’s Kickstarter page, featuring new gameplay (embedded below).

The 30-second clip shows protagonist Miriam navigating a small village with a foggy, red aesthetic. In the update the team gives some context to this particular pallette choice, stating that, “[d]uring the eruption of the Laki volcanic fissure in 1783 and 1784, ‘the afternoon sky was dark as night and red as blood,’ according to a contemporary saying from Hampshire, England. So we tried to express that in the afternoon scene you see here.”

The environment in the update sports the Gothic style most commonly associated with Castlevania.

The footage focuses on the platforming elements of the game, with Miriam shown leaping from rooftop ledge to rooftop ledge in a 2D sidescrolling fashion. At one point, the character enters a building and jumps to the top of one of the rooftops before it begins to cave in.

In the update, the team expounds upon their plans for the village area saying they will add enemies and also a shop to assist the player in their adventure.

The character Johannes will also make an appearance in the village area. Johannes is an alchemist mentioned in a previous update. Johannes refused to take part in the Alchemist guild’s plans to bring demons to the earth to establish alchemy as the prime philosophy. He is said to have avoided their fate as a result of this. Additionally, he wields a whip, which has always been a significant weapon in the Castlevania franchise.

Bloodstained: Ritual of the Night is currently scheduled for release in Q1 2018 and will be headed to PC, Playstation 4, Playstation Vita, Wii U and Xbox One.

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Sony Unveils Plans to Expand Studios, Improve PS Now

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Sony held its annual Investors Relations Day today where the company has unveiled plans to maintain its position as market leader of next-gen consoles.

The company enforced that it believes in console generations, especially with the next-generation PlayStation 5 console, capturing the power of new technology to bring transformative and immersive gaming experiences.

The key to Sony delivering its promise will be the new partnership with Microsoft, using the rival company’s Azure cloud technology to improve streaming services. PlayStation Now currently runs on Sony’s servers and has about 700,000 subscribers, however, the new deal could help grow their subscriptions to 5 million.

PlayStation Now will be improved to offer 1080p resolution streaming and beyond, and the quality of content will be enhanced as well, suggesting there may not be as much of a delay with the release of AAA titles on PlayStation Now as there has been so far.

Sony’s PlayStation 4 had immense success from its own exclusive games made by internal studios such as Guerrilla Games, Sony Santa Monica and Naughty Dog. Both God of War and Spider-Man topped most players’ and critics’ GOTY lists in 2018 – both PS4 exclusive games.

Jim Ryan also confirmed plans to invest further in its game development by expanding Sony Worldwide Studios. This would be either through organic growth or acquisitions.

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