Blood Red Skies

Fans left in the lurch by the absence of news following last year’s Valkyria Chronicles 4 may want to keep an eye on Bright Red Skies.

Like Sega’s cult series, the game is a cel-shaded, tactical turn-based  RPG in which players take control of a squad. However, some of the apparent points of differentiation are the hex-based combat areas and post-apocalyptic setting.

Bright Red Skies‘s developer, Mark Viola, recently posted an update outlining the new mechanics implemented across August.

Foremost among them is an effective range function that ensures the various firearms feel distinct. Another added feature is flanking, which rewards strategic play.

Viola has also incorporated a system—inspired by the Bravely Default series—that allows units to use multiple abilities in one turn, at a cost of being bumped down the turn order and possibly fatigued (removed from the battle).

The full update also touches on a handful of other quality-of-life changes, including changes to the camera system.

Viola also mentions plans to have a demo ready “at the end of September, but realistically it might be closer to the end of October.”

Bright Red Skies is currently listed to be available via Steam Early Access, though no launch date is yet available.

Elsewhere, Valkyria Chronicles ranked #26 in OnlySP’s Favourite Games countdown, and you can find out why here.

For more on Bright Red Skies and all the latest single-player gaming news, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

Damien Lawardorn
Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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