Following Call of Duty: Black Ops 4 multiplayer-focused marketing campaign, developer Treyarch has revealed its plans for the project’s single-player campaign.
Rather than featuring a traditional campaign, Treyarch is looking to expand the “multiplayer universe” through solo missions, implying that the title’s single-player experience will merely be an extension to the game’s online components.
The primary purpose of single-player missions seems to be to teach players tactics with different characters known as “Specialists,” which are part of the game’s online mode. Some story components will be included, wherein players will learn about specialist’s backstories, with these vignettes taking place between the events of Black Ops 2 and 3.
In a statement referencing the title’s attitude to single-player, Treyarch co-studio head Dan Bunting stated: “These missions will be fun and fast-paced trials that give a hands-on introduction for these new and returning Specialists.” Since the initial unveiling, Bunting spoke to Eurogamer, wherein he described how this new approach will lend multiplayer backstory and worldbuilding with the aim of “giving players a sense of connectedness to the world they’re engaging in.”
The quintessential ‘Zombies’ mode will also be available for solo play with AI teammates, with some loose lore and narrative threaded into the maps.