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Call of Duty: Black Ops 4 Replaces Single-Player Campaign With “Specialists” Missions

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Following Call of Duty: Black Ops 4 multiplayer-focused marketing campaign, developer Treyarch has revealed its plans for the project’s single-player campaign.

Rather than featuring a traditional campaign, Treyarch is looking to expand the “multiplayer universe” through solo missions, implying that the title’s single-player experience will merely be an extension to the game’s online components.

The primary purpose of single-player missions seems to be to teach players tactics with different characters known as “Specialists,” which are part of the game’s online mode. Some story components will be included, wherein players will learn about specialist’s backstories, with these vignettes taking place between the events of Black Ops 2 and 3.

In a statement referencing the title’s attitude to single-player, Treyarch co-studio head Dan Bunting stated: “These missions will be fun and fast-paced trials that give a hands-on introduction for these new and returning Specialists.” Since the initial unveiling, Bunting spoke to Eurogamer, wherein he described how this new approach will lend multiplayer backstory and worldbuilding with the aim of “giving players a sense of connectedness to the world they’re engaging in.”

The quintessential ‘Zombies’ mode will also be available for solo play with AI teammates, with some loose lore and narrative threaded into the maps.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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