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Call of Duty Black Ops IIII Officially Revealed, Coming in October



Black Ops IIII

After an few days of leaks, hats, and strange roman numerals, Activision has officially announced Call of Duty Black Ops IIII.

The fourth entry in the Treyarch-developed subseries of the long-running FPS has been slated for an October 12 release. Call of Duty faithful will notice that this date comes one month earlier than the typical Call of Duty release window of early November.

Earlier this week, images of the classic Black Ops orange roman numerals began to surface, but this time with the number four. Fans were inclined to write the supposed leak off as nothing more than a rumor. However, after basketball player James Harden appeared wearing a hat, things got a bit weird.

In mass confusion, memes flooded the internet in an attempt to poke fun at the strange possibility of a Black Ops IIII. Thought the game does not use the standard IV numbering, it definitely exists.

The Call of Duty news comes on a unique news day as well, with Nintendo announcing a Direct scheduled for later today. No connection seems to be drawn between the two announcements at present, but past rumors have pointed to Treyarch developing Black Ops IIII for the Nintendo Switch.

Until then, the game is only planned to release on PC, PlayStation 4, and Xbox One.

For more updates on strangely titled video games, rumors, and Call of Duty Black Ops IIII, follow OnlySP on Facebook and Twitter.


LEGO Star Wars: The Skywalker Saga Technology Will Deliver a ‘Brand New Way to Explore the Entire Saga’



LEGO Star Wars

LEGO Star Wars: The Skywalker Saga will benefit from modern technological capabilities leading to a whole new project rather than just remastering older episodes.

In an interview with, James McCloughlin game director at TT Games discussed the studio’s technological progress regarding game design compared to 15 years ago. McCloughlin confirmed that instead of remastering episodes one to six, the studio is developing a whole new experience to align with current player standards.

“We wanted to create a new Star Wars game which was designed without the technical restrictions of the older games—mainly episodes one to six—and since then we have learned so much as a studio.” He continued, “The older Star Wars games were great for that generation of gamers, but now players expect and need a lot more freedom in their play. With this game we hope to give players a brand new way to explore and enjoy the entire saga.”

One of the main features expected to dramatically change will be the size and scope of episodes one to six. McLoughlin highlights that player freedom is one of the biggest expectations of gamers and cited his experience working on Shadow of Mordor, Shadow of War, and the Batman Arkham series.

“Freedom is a massive part of modern games—since the days of the cantina [in the early Lego Star Wars games], we have designed and developed over-world spaces from Middle Earth to Gotham City all with different challenges and hurdles to overcome. This game should be an amalgamation of all of what we have learned so far as a studio.”

Furthermore McLoughlin explained that TT Games monitors consumer reception to its games, so after The Skywalker Saga is released the studio will consistently evaluate players’ reactions (both good and bad): “We now have a greater toolset to evaluate play through analytics and user testing that just wasn’t as readily available 15 years ago,” he explained. “We can now very easily target sectors of play and enhance the areas we know get the most traffic, to help make the entire experience great from start to finish.”

LEGO Star Wars: The Skywalker Saga is set to release in 2020 for PC, PlayStation 4, Nintendo Switch, and Xbox One. OnlySP’s Mike Cripe got to see the game in action at E3, finding that it may yet be as good as the highly anticipated Star Wars Jedi: Fallen Order.

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