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Control Looks As Enthralling and Strange As Ever In Pre-E3 Screenshots

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Remedy Control

Control is gearing up to be a major highlight of the year for OnlySP, and its pre-E3 screenshots have only added to that palpable sense of excitement.

The screenshots show off a level towards the latter half of the game, with further details of this exact mission set to be revealed at E3. The most detail-heavy screenshot is that of the game’s inventory, showing off some weapon mods and grip enhancements.

As previously revealed, weapon grips can apply stat modifiers, with the screenshot showing off an attachment which boosts headshot damage. The grips and other modifications have levels, too, but whether these are enhanced through consumables or the game’s equivalent of experience remains to be seen.

Combat-wise, though, developer Remedy Entertainment has focused primarily on the game’s supernatural powers and skirmishes. Comparatively, the developer has not talked in as much detail about facets of the game such as the bread-and-butter of combat or the level design in gameplay terms. Hopefully, these extra details can be squeezed out of Remedy during E3.

View the rest of the screenshots in the gallery embedded below. Mostly, the images illustrate more of the husky, strange atmosphere of Control, which launches August 27. For more on Control, be sure to follow OnlySP on FacebookTwitter, and YouTube, or join the discussion in our community Discord server.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

For more on from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

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