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Crackdown 3 Delays Caused by Desire to “Meet Expectations of That Franchise”

Crackdown 3

Developer Sumo Digital has revealed the reasons behind Crackdown 3‘s extended development.

Managing director Paul Porter stated that the game’s quiet development and numerous delays can be attributed to a desire to “meet the expectations of that franchise.”

During an interview with GamesIndustry.biz, Porter explained the importance of achieving quality during development of the Crackdown series’s third entry. Porter says he wants to avoid player frustrations by “creating a good game,” which is what kept the studio working in the background while Microsoft had conferences each year.

“…the release date [has been] moved back, confirmed as February next year, and that’s great news because it gives us the time to polish a game that’s pretty much done, but make it better and better.”

Team Sonic Racing, Crackdown 3, and Dead Island 2 are taking up most of Sumo Digital’s time at the moment, with Crackdown 3 at the forefront due to it being the team’s most imminent release.

Crackdown 3 was included on OnlySP’s list of seven enormous open-world games in 2018, prior to the game’s delay to 2019.

For more on Sumo Digital’s future endeavors, keep up with OnlySP on FacebookTwitter, and YouTube.

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