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Creative Assembly Details the Combined Map for Total War: Warhammer II



Creative Assembly provided some highly-anticipated details regarding the combined campaign map for Total War: Warhammer II.

Dubbed the ‘Mortal Empires’ campaign, players who own both TW: Warhammer and its upcoming sequel will have access to a free update after TW: Warhammer II is released. The free update will combine the map of the first game with that of the second. While this particular campaign will not have any story lines, it will have more traditional sandbox features found in previous titles, such as Total War: Shogun II and Total War: Attila.

However, the gargantuan map is not a direct copy of the two continents in both iterations of TW: Warhammer. Instead, Creative Assembly has made a large, individual map for this grand campaign that features the newer mechanics arriving with TW: Warhammer II. For example, all the playable races and factions from the first game will be present in ‘Mortal Empires’, with the exception of the Norsca, who will be patched in at a later date. Moreover, new elements from TW: Warhammer II will be included, such as rogue armies, storms, chokepoints, and UI tweaks. Lastly, this monster of a conquest will have 295 settlements and 117 starting factions.

Consequently, players should expect longer wait times between each turn with the abundance of factions, which is to be expected with a large playthrough.

Total War: Warhammer II is scheduled to release Thursday, September 28, 2017 for PC. Players who pre-ordered the game should already have access to the newest faction, the Norsca, in the prequel title via free DLC. Fans who did not pre-order the sequel have the option of purchasing the Norsca for USD$9.99 on Steam.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players



Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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