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Total War Developer Working on New IP for Consoles

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Creative Assembly

Creative Assembly, the studio best known for Total War, is staffing up as work begins on a new console-based IP.

The revelation comes via a series of job listings on the developer’s website, seeking high-level staff to join the studio’s dedicated console team. Each of the listings mention the project as a “new undisclosed IP,” with two citing its grand ambitions as “genre-defining.” Besides the buzzwords, few details can be gleaned from the listings, and the team’s history provides few indications.

Creative Assembly’s previous console efforts have ranged from the action-oriented Viking: Battle for Asgard, the horror-focused Alien: Isolation, and the RTS Halo Wars 2, giving the team a wide base of experience to draw upon. Despite the lack of available information, a studio insider reportedly told PCGamesN that the new title is “the biggest multiformat project Creative Assembly has ever undertaken.”

The new tease adds another title to the already expansive list of games in the works at the studio, with work currently ongoing on the free-to-play efforts of Total War: Arena and Total War Battles: Kingdom, as well as A Total War Saga: Thrones of Brittania, and, reportedly, a new project in the mainline historical series and a finale to the Warhammer sub-series.

For all the latest on the myriad projects in the works at Creative Assembly and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and Tumblr.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

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Halo Infinite Creative Director Leaves 343 Industries

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Halo Infinite

Tim Longo, the creative director for Halo Infinite, has left 343 Industries.

According to Kotaku, Longo moved to a different role in 343 Industries a few weeks ago and then left the company for good this week.

In his place, executive producer Mary Olson will take over the responsibilities of the Campaign team as the lead producer. The studio head of Halo Infinite, Chris Lee, will still be in charge of the game’s overall creative vision and production.

Microsoft assured that Longo’s departure would not impact the game’s late 2020 release window and will still launch alongside the next Xbox platform, currently codenamed Project Scarlett.

Longo was also the Creative Director for Halo 5, as well as had previously worked on games such as Star Wars: Republic Commando and 2013’s Tomb Raider.

At E3 2019, Microsoft noted that Halo Infinite‘s Slipstream engine will support future Halo entries and that the game will be a single-player game initially at launch.

For all the latest on Halo and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server

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