Kine, the latest effort from Bioshock Infinite and The Flame In The Flood designer Gwen Frey, is a 3D-puzzle game about three machines who aspire to be musicians, which sounds as heart-warming as tragic.
The three robots—Euler, Quat, and Roo—are struggling to keep their rock band together as they search for their first big break, which appears to be incredibly difficult in Kine‘s labyrinthine and disorientating cityscape.
The project tasks the player with traversing each puzzle using a particular robot. The structures of the puzzles look remarkably similar to Catherine, albeit through a more rustic, arts-and-crafty lens.
Kine appears to blend gameplay and narrative effortlessly. Puzzlers, such as Thomas Was Alone and Braid, allow for a certain interplay between narrative and mechanics that is difficult to mimic in larger, more technologically-demanding styles.
Frey has provided a checklist on Kine‘s Steam page to see if players would be interested in the game, which makes the job of a journalist that much easier:
“Do you like:
Quirky yellow robots?
If you answered yes to any of the above questions then this game is for you! If you answered no to all of the questions above then this game might not be for you. Also, you might not have a pulse. Please check your pulse.”
A trailer for Kine is embedded below, but be sure to check out the project’s Steam page for more information.
Frey has a great pedigree in game design, with her previous title, The Flame In The Flood, impressing OnlySP’s Joanna Nelius. Designers deserve support when they step out into game design on their own, so hopefully Kine recieves adequete attention before release on PC.