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Dark Fantasy Shooter Witchfire Was Originally a Post-Apocalyptic Survival Sim




Although The Astronauts’s sophomore project Witchfire wowed the world when it debuted in December 2017, the game could have been very different.

In a recent blog post, the game’s director, Adrian Chmielarz, revealed that the team worked on a vastly different prototype for a year before starting over. That original incarnation (creatively codenamed Astro Project 2) was a post-apocalyptic survival game “for people who enjoy the idea of a survival sim—alone versus the universe—but hate the execution.”

Chmielarz admitted that the decision to work on such a project was the result of an industry-wide trend towards sandboxes and make-your-own adventure games. While development was going smoothly, he wrote, the game felt too much like a product rather than a project made with passion.

As a result, the team scrapped the initial prototype and work on Witchfire began in earnest, with the image embedded above being the first one used internally to set the tone and share with investors.

Witchfire is still without a release date, though the development team has recently begun to open up about its creation. The game is currently scheduled to launch on PC, with other platforms not yet announced.

Previously, The Astronauts released The Vanishing of Ethan Carter back in 2014, about which OnlySP’s Lachlan Williams said the “unique approach and beautiful ambience are well worth experiencing.”

Let us know in the comments below if you think The Astronauts made the right decision or if you would have preferred a survival game from this talented team.

For all the latest on Witchfire and more from the world of single-player gaming,  be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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Report: Game of Thrones Creator Collaborating With FromSoftware



FromSoftware Game of Thrones

The writer of A Song of Ice and Fire, the book series behind the popular television show Game of Thrones, has reportedly been consulting on a FromSoftware title.

In a blog post on his official website, George R. R. Martin stated that he has “consulted on a video game out of Japan.”

Gematsu has reported that a contact familiar with FromSoftware—the Japanese development studio known for Dark SoulsBloodborne, and Sekiro: Shadows Die Twice—has shared that Martin is working with the studio on a project known internally as “GR.”

According to Gematsu‘s contact, the project, which has been in development for three years, is an open-world game and will feature horse riding. The player will be able to visit several kingdoms and obtain ability by killing their leaders. Hidetaka Miyazaki, director of some of FromSoftware’s most acclaimed titles, is reportedly working on the game.

Gematsu reports that the title will be officially announced at Microsoft’s E3 press conference later this year.

YouTube channel Spawn Wave reported in March about a rumour regarding a potential collaboration between Martin and FromSoftware, so this recent report gives even more validity to the speculation. However, without any official word, the news should be taken with a grain of salt.

For the latest on the game and from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube.

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