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DnD-Based CRPG Pathfinder: Kingmaker Passes Crowdfunding Goal

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Pathfinder: Kingmaker

Pathfinder: Kingmaker, the upcoming video game adaptation of the classic Pathfinder RPG has successfully passed its Kickstarter crowdfunding goal.

Launching on June 6, 2017, the project, developed by a debut studio made up of veterans, sought USD$500,000, which has been passed a little over two weeks later. The developers have already a pair of stretch goals, the first being a “camping” mechanic, set to be added at $550,000, and the second being a new character class called the Magus, who combines magic and melee attacks.

Even without these addition, Pathfinder: Kingmaker promises an expansive experience lasting 40 hours for the main story, and over 80 hours including sidequests. This scope is supported by a vast kingdom comprising fourteen regions, more than ten character classes and seven races to choose from, and dozens of enemy types.

Pathfinder: Kingmaker promises to provide a similar gameplay experience as classics of the isometric RPG genre, such as Baldur’s Gate and Arcanum, but adds kingdom-building mechanics that will be organically shaped by the actions that players take across the course of the game. As with similar games, however, players will form a party with NPCs to complete various missions and quests spread across the game’s world.

The development team at Owlcat Games is made up of industry veterans, including members who have worked on a range of similar franchises including Heroes of Might and Magic and Silent Storm. However, the team is also working with Pathfinder’s original creators, Paizo, Inc. to ensure the gameplay experience is authentic to the Pathfinder board game. The team has also brought veteran writer Chris Avellone (Planescape: Torment) to take up writing duties.

Pathfinder: Kingmaker is currently expected to launch in August 2018 on PC, though other platforms have not been announced at the present time.

For more details on this game and all the latest from the world of single-player gaming, be sure to bookmark OnlySP and follow us on Facebook, Twitter, and Tumblr.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

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Sci-Fi Adventure Tether Back in Development, Demo Released

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Tether

Freesphere Entertainment has announced that Tether is back in active development, almost a year after it was put on hold.

Alongside the announcement, the team has finally released the prototype version of the previous incarnation of the project for free on itch.io. According to the announcement, the decision to release the demo came because “it seemed silly to have years of hard work sat there for people who worked on it to not get any recognition.”

The post also suggests that Freesphere has gone back to the drawing board for the project, saying that it is seeking to reduce the scope of the story and hinting at a “new direction.”

The demo is a long time coming, as creative director Mark Gregory first told OnlySP late last year that it would be made available as part of a larger interview discussing some of the problems and struggles faced by the team members, which included underfunding, a lack of publisher interest, and personal burnout.

For anyone unfamiliar with Tether, the sci-fi adventure promises to tell the story of a mother trapped aboard a space station while on a mission to prevent environmental collapse. While the premise raises echoes of the ‘walking simulator’ format, the game was quite ambitious, featuring time manipulation mechanics, a reactive AI enemy similar to Alien: Isolation‘s xenomorph, and immersive sim elements. How much of that will be retained in the new version remains to be seen.

OnlySP’s Amy Davidson has already pledged to trial the demo as a future entry in the Friday Freebies Club, which this week will examine \SPEK.TAKL\, so watch out for that.

For all the latest on Tether and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

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