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Dolmen Finally Achieves Funding, Introduces Updated Stretch Goals




After a protracted funding saga, the Souls-inspired sci-fi adventure Dolmen has finally achieved funding on Kickstarter.

The base goal, which allows the developer, Massive Work Studio, to release the first chapter on the game, has been met after Dolmen previously failed to reach funding. Massive, in its post-funding statement, endeavored to remind fans that this is just the start of its plans with the project, which now has an abundance of stretch goals.

The stretch goals include “New Characters and Customizations, New Weapons, More Enemies, Hardcore Mode, Horde Mode Survival Area, Expanded Lore, Lore Compendium, More Levels/Chapters, and so much more,” which is more ambitious than the studio’s first offerings.

Comparatively, the first official stretch goal is humble, merely being the addition of two new weapons. Concept art of these weapons will be arriving soon, according to the developer. The studio, in an exclusive partnership with OnlySP, has already shown off some of the game’s early environmental design and weapons.

This Wednesday, the studio will be showing off more about the game in its second DevStream. The main focal points for this stream will be Dolmen‘s UI and a Q&A.

Part one of Dolmen will be coming to Steam soon, with the developer hoping this will bring in the funds needed to finish off the second part of the project. For more on the world of single-player, be sure to follow OnlySP on FacebookTwitter, and Youtube.


Where The Water Tastes Like Wine Adds Chinese-American Stories and Chinese Localization



Where The Water Tastes Like Wine

Where The Water Tastes Like Wine will be receiving a new content update featuring Chinese-American stories, including full Chinese language support.

According to Steam, a new content update entitled “Gold Mountain” is available for anyone who owns the game. The update focuses on new tales focusing on Chinese Americans and their impact on American history and culture. The Steam update also explains the reasoning for including these stories:

“The Gold Mountain update was created to honor the millions of Chinese-Americans generally overlooked in American history. We hope that you enjoy the new original stories that are included in the update and look forward to reading all of your thoughts.”

Additionally, the ‘Gold Mountain’ update includes full Chinese language support for the game’s ‘Fireside Chats’, which is a free standalone experience that adds exclusive story content to the game’s 16 characters. The full Chinese version of the main game will release once the Chinese localization team, led by Ryan Zhang, finishes the new content.

OnlySP’s Derek Swinhart was left disappointed by the game when it released last year, stating that it promised “a long and exciting road-trip across unknown territory, but ends up only offering flat tires and postcards of better places.”

For more on from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, join the discussion in the community Discord server.

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