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Soulsborne-Inspired Sci-Fi Adventure DOLMEN Resumes Crowdfunding

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Dolmen

Following the failure of its Kickstarter campaign earlier this month, DOLMEN has resumed its crowdfunding efforts, this time via Crytivo.

The new platform provides three tiers of funding, ranging from USD$24.99—which provides alpha access and a digital wallpaper pack as its main perks—to $69.99, which provides access to a digital soundtrack, comic book, and artbook. The developers at Massive Work Studio previously sought $90,000 and came within $4,000 of that goal before the Kickstarter’s failure.

Following the shortfall of that earlier effort, the team announced that it is looking into alternative release options, including partnering with a publisher or attempting a second Kickstarter campaign.

For those unfamiliar with DOLMEN, the game is an action RPG blending sci-fi elements with cosmic horror. Players take the role of an astronaut abandoned on the hostile planet of Revion Prime in an adventure drawing influence from the Soulsborne saga while simultaneously implementing survival mechanics. More details on the project are available on its Crytivo page, where interested gamers can also pledge their financial support.

Notably, the Crytivo platform does not support projects that employ “exploitative microtransactions, loot boxes, and day-one DLC.”

For all the latest on DOLMEN and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and Youtube.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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