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Double Fine Productions Joins Xbox Game Studios

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At E3 2019, Microsoft announced that Double Fine Productions has joined Xbox Game Studios.

Matt Booty, Head of Xbox Game Studios, brought on Tim Schafer, Founder of Double Fine Productions, to the stage to show off a brand new trailer for Psychonauts 2.

In a press release, Matt Booty exclaimed:

In the past year, we welcomed seven new game development studios to Xbox. It’s great to see some of them already sharing new projects on our E3 stage this year.  I have the privilege of working with some of the best creators in the world, and for me successful studios all come down to great people, teams and ideas. We’re always looking for people who share our vision for the future of gaming, teams who have built games over years through both success and adversity, and ideas that become beloved games.

That’s why I’m honored today to announce our intent to acquire legendary game development studio Double Fine Productions.

Psychonauts 2 is currently still being published by Starbreeze Studios, and is due out some time this year. The game also will have a special panel and demo at E3.

For more on Psychonauts, be sure to follow OnlySP on Facebook, Twitter, and YouTube, or join the discussion in our community Discord server.

When George isn't playing video games, he's writing about video games! His dream one day is to be some kind of host on a video games media platform.

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Halo Infinite Creative Director Leaves 343 Industries

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Halo Infinite

Tim Longo, the creative director for Halo Infinite, has left 343 Industries.

According to Kotaku, Longo moved to a different role in 343 Industries a few weeks ago and then left the company for good this week.

In his place, executive producer Mary Olson will take over the responsibilities of the Campaign team as the lead producer. The studio head of Halo Infinite, Chris Lee, will still be in charge of the game’s overall creative vision and production.

Microsoft assured that Longo’s departure would not impact the game’s late 2020 release window and will still launch alongside the next Xbox platform, currently codenamed Project Scarlett.

Longo was also the Creative Director for Halo 5, as well as had previously worked on games such as Star Wars: Republic Commando and 2013’s Tomb Raider.

At E3 2019, Microsoft noted that Halo Infinite‘s Slipstream engine will support future Halo entries and that the game will be a single-player game initially at launch.

For all the latest on Halo and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server

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