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EA Announced Dedication to Supporting Indie Games, Starting with Fe



At the EA Play Press Conference today, EA announced their dedication to supporting smaller studios and indie projects with “EA Originals.”

EA first dipped their toes in the waters of indie producing with Unraveled last year, a cute and colorful game which received no small amount of praise. Check out our review of the game here.

With the general success Unravel afforded them, EA announced today their dedication to helping share smaller studios’ work with the world with their EA Original Program, starting with a new project from Swedish Studio Zoink called Fe.

Zoink’s CEO and Creative Director Klaus Lyngeled spoke to the game.

“At its heart, Fe is a personal narrative about our relationship with nature,” he said. “It’s a story that reminds us that everything in this world is connected, living in a delicate balance that is constantly under threat.”

Lyngeled said that Fe‘s narrative is a story without words and you are tasked with learning the music of the creatures around you in order to communicate and learn more about the forest as well as your place in it.

Unfortunately, you are not the only newcomer to the forest. The “Silent Ones” have come as well and threaten not only you but the entire natural order of the forest. It’s up to you to evade them using your own stealth and cunning in order to traverse through the game world.

Fe isn’t a game that holds your hand, Lyngeled stated. In fact, the team at Zoink is dedicated to letting you play the game your way.

“We’re not going to hold your hand. The game won’t tell you where to go, what to do, or what to think,” he said, promising your own game experience that will “leave you scared, amazed and delighted.”

What do you think, single players? Is this a good move for EA and the studios it helps? Sound off in the comments below and be sure to stick with OSP through our E3 coverage over the next few days.

Writer, journalist, teacher, pedant. Reid's done just about anything and everything involving words and now he's hoping to use them for something he's passionate about: video games. He's been gaming since the onset of the NES era and has never looked back.


Pokémon Developer Game Freak Emphasizes Original Game Creation




Game Freak, best known for the Pokémon franchise, is starting to emphasize and prioritize original game creation.

In an interview with Video Game Chronicle, Masayuki Onoue, a director at Game Freak, says that the company has launched Gear Project, an initiative in which developers pitch ideas during slower periods between big releases to create more original games other than just Pokémon.

Onoue also spoke about Production Team 1 and Team 2 at Game Freak, the first prioritizing Gear Project for the company as a whole and the second focusing on Pokemon. He noted that Gear Project allows the developers to gain more experience working on different platforms such as PlayStation, Xbox, and PC, as well as transferring new skills and techniques they learned back to the Pokémon team.

Some of the games that Game Freak has released so far through Gear Project are HarmoKnight, Pocket Card Jockey, Tembo the Badass Elephant, and Giga Wrecker. Game Freak is also developing Town, an RPG game that was shown off in a Nintendo Direct back in September 2018 and is due out this year.

Additionally, Game Freak is working on Pokémon Sword and Pokémon Shield, the latest entries in Nintendo’s flagship franchise. Both of those are set to release later this year.

For more on Pokémon and Game Freak, be sure to follow OnlySP on Facebook, Twitter, and YouTube, or join the discussion in our community Discord server..

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