In a recent interview with CVG, EA Labels president, Frank Gibeau admits that he is aware of the less-than-stellar reception that Dead Space 3 received after its E3 2012 unveiling. However, he is confident that EA and developer Visceral Games will be delivering a title that will not only be more accessible, but also one that delivers the gore and horror that fans of the series demand.
“What we’ve tried to do with each installment is tell a different story about Isaac but at the same time bring in new features and ways to turn the game into a more connected experience. For example, in the second one we added the deathmatch multiplayer, but we found from fans that they loved the single-player, but when they went online, they felt it really didn’t capture what Dead Space was about. I think it was well executed, but it wasn’t a big hit with fans.
“When we went into the research, we created a few prototypes around co-op. Because one of the insights that producer Steve Papoutsis had was that when you go to see a horror movie, it’s always more fun to go with somebody else. It’s more fun to be scared together than by yourself. So we embraced that idea and we tried to open up the accessibility of the IP a little bit by adding a little bit more action, but not undermining the horror. We can’t not be a horror game because that’s what Dead Space is.
“So with the addition of co-op and taking it to a planet and mostly away from space…we’re pushing it in areas such as environment, co-op and at the same time we definitely do not want to piss off our fans by taking it too far from horror. We’re very self aware of that – we listen to the fans and we hear them.
“We’re going to be releasing more assets over the coming months that show you how deep the horror is. It’s definitely not getting away from gore or horror, but at the same time, it’s opening up to a larger audience by adding some elements.”
If this sounds eerily similar to the claims by Capcom’s Masachika Kawata that the Resident Evil franchise had grown to big for the survival horror genre, you’re not alone. We are eagerly awaiting the release of these “assets” that will appease our concerns. Until then, forgive me if i’m still a bit worried.