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EA officially launches Titanfall 2 singleplayer campaign trailer

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At E3’s press conference ahead of E3 today, Vince Zampella officially revealed Titanfall 2‘s new single-player campaign “for the four people who didn’t see the leak this morning.” You can check out the trailer below.

Zampella confirmed the new single-player campaign in the traditionally multiplayer-focused franchise at the presser, joking about how most people probably already heard all about it in the leak that slipped out this morning.  He said that the campaign will delve deeper into the unique Titanfall universe and explore the unique relationship between pilot and titan. He also stated that the gameplay is being enhanced to include six new titans, each with a bevy of unique combat abilities, expanded pilot combat options, new customization and advancement options, and more.

Titanfall 2 will also bring Playstation owners into the franchise for the first time, so Sony fans can look forward to joining in the fun.

Titanfall was met with generally positive reviews while at the same time being universally criticized for its multiplayer focus and despite the hype of its release – along with unique and fun mechanics and an interesting world – it was pretty much a ghost town months after launch. EA undoubtedly sees the single player as a way to bring more players into the fold and give the game lasting appeal in a world where multiplayer-focused experiences are becoming less novel.

What do you think, single players? Does the addition of single player make the Titanfall universe more exciting for you to check out if you haven’t already? Or do you think splitting their efforts between a single player campaign and multiplayer game modes will make the experience worse overall? Chime in in the comments below and be sure to keep your eyes on Only Single Player for our E3 coverage in the days to come.

Writer, journalist, teacher, pedant. Reid's done just about anything and everything involving words and now he's hoping to use them for something he's passionate about: video games. He's been gaming since the onset of the NES era and has never looked back.

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LEGO Star Wars: The Skywalker Saga Technology Will Deliver a ‘Brand New Way to Explore the Entire Saga’

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LEGO Star Wars

LEGO Star Wars: The Skywalker Saga will benefit from modern technological capabilities leading to a whole new project rather than just remastering older episodes.

In an interview with GamesIndustry.biz, James McCloughlin game director at TT Games discussed the studio’s technological progress regarding game design compared to 15 years ago. McCloughlin confirmed that instead of remastering episodes one to six, the studio is developing a whole new experience to align with current player standards.

“We wanted to create a new Star Wars game which was designed without the technical restrictions of the older games—mainly episodes one to six—and since then we have learned so much as a studio.” He continued, “The older Star Wars games were great for that generation of gamers, but now players expect and need a lot more freedom in their play. With this game we hope to give players a brand new way to explore and enjoy the entire saga.”

One of the main features expected to dramatically change will be the size and scope of episodes one to six. McLoughlin highlights that player freedom is one of the biggest expectations of gamers and cited his experience working on Shadow of Mordor, Shadow of War, and the Batman Arkham series.

“Freedom is a massive part of modern games—since the days of the cantina [in the early Lego Star Wars games], we have designed and developed over-world spaces from Middle Earth to Gotham City all with different challenges and hurdles to overcome. This game should be an amalgamation of all of what we have learned so far as a studio.”

Furthermore McLoughlin explained that TT Games monitors consumer reception to its games, so after The Skywalker Saga is released the studio will consistently evaluate players’ reactions (both good and bad): “We now have a greater toolset to evaluate play through analytics and user testing that just wasn’t as readily available 15 years ago,” he explained. “We can now very easily target sectors of play and enhance the areas we know get the most traffic, to help make the entire experience great from start to finish.”

LEGO Star Wars: The Skywalker Saga is set to release in 2020 for PC, PlayStation 4, Nintendo Switch, and Xbox One. OnlySP’s Mike Cripe got to see the game in action at E3, finding that it may yet be as good as the highly anticipated Star Wars Jedi: Fallen Order.

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