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EA Sports’ Ignite Engine Not Coming To PC, At Least, For Now

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EA Sports held its conference last week during the EA press conference at E3 and revealed the new Ignite engine that will be coming to Madden 25, FIFA 14, NBA Live 14 and EA Sports UFC. The engine will only appear on next gen consoles for PlayStation 4 and Xbox One but it will unfortunately not be able to translate onto the PC version of FIFA 14, the only remaining property EA still releases on PC. This is what they had to say in an interview with Polygon.

“Even though there were some PCs on the marketplace that could run that engine, the lion’s share of PCs on the marketplace could not,” said Wilson, referring to the technology that made it into FIFA 11. “And the majority of the gamer base that was playing the game on PC did not have a PC spec that would work with that.”

So, looking at what EA Sports is saying here is that , PC’s wouldn’t be able to support the Ignite engine for this falls releases. This will be the first time that two FIFA releases will be supported by different engines internally and could end up providing vastly different gameplay experiences. What do you guys think?

I'm a veteran gamer with a passion for writing and the video game industry is where I plan to stay. In between playing/reviewing the latest console releases and the latest news you'll find me reading and watching NHL games rooting for my team (New Jersey Devils) Outside of college taking over my life I enjoy a very active social life.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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