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Early Production Has Begun On A Planescape: Torment Successor – Not “Planescape”



Released back before the turn of the millennium, Planescape: Torment has since been lauded for its deep storytelling and complex characters. Based off the Dungeons and Dragons campaign setting of Planescape, Torment is arguably the most unique, story driven Infinity Engine game. Fans of Black Isle Studios have been lamenting the lack of further adventuring in the realms of Planescape: Torment. With the recent success of Project: Eternity – headed by Planescape:Torment lead designer Chris Avellone – and the re-release of Baldur’s Gate: Enhanced Edition by Trent Oster, it seems that classic D’n’D RPGs are enjoying somewhat of a renaissance, so why not add a new Planescape: Torment to the list?

Luckily for fans, it seems a successor of sorts is on the way.

In an interview with Eurogamer, former Black Isle developer Colin McComb has revealed that a new Torment title is in the works, although it is “”waaaaaaaay early in pre-production”. McComb, who was second in command of the original Planescape: Torment, talked to Chris Avellone – who is busy with the recently Kickstarted Project: Eternity – earlier in the year, apparently seeking his approval in the revival of the Torment IP: “I told Chris that I would not work on a Torment successor without his approval. We talked about it for a bit, and he told me that he was entirely comfortable with me moving forward on a Torment game without him, and he gave me his explicit blessing to do it.”

As for the future direction of the project, McComb hasn’t ruled Avellone’s input out – “With that said, I would be happy – no, wait, overjoyed – to have him on board in any capacity whatsoever.”

Now for the kicker – the new game will be a “Torment” title, not a “Planescape” title, since Wizards Of The Coast hold the rights to all things Planescape. Apparently, Avellone and McComb have already discussed using the IP with Wizards Of The Coast, but that conversation “did not yield fruit”. At this point it is unclear what this will mean for the direction of the new game, however, with the talent of McComb and the blessing of Avellone, this will certainly be one to watch.

As of right now, funding for the project has not been secured, and McComb is still putting together a development team, however we will bring you all the little tidbits that our little birdies find. Stay tuned.

You can read the whole interview on Eurogamer.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at


Ubisoft Discusses How Uplay Plus Will Improve Communication With Players



Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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