[vc_row full_width=”” parallax=”” parallax_image=”” gradient_background=”” full_height_enabled=”” midnight_logo=”” fixed_background_enabled=”” top_svg=”” bottom_svg=”” background_pattern=”” parallax_enabled=”” border_radius=”” col_height=””][vc_column width=”1/1″ gradient_background=”” border_radius=”” border_column=”” icon_size=”64px” icon_color=”#666″ icon_position=”fa-bg-center-center”][vc_column_text]With Gamescom almost in the books and the big reveals (probably) finished, it’s high time we gather up all the information and artwork that has been unveiled so far on The Surge, one of the two big showings under the publishing wing of Focus Home Interactive (the other being The Technomancer).

The Surge (and by the way, that link is to the official game website, which is still under construction but is sure to get awesome in due time), in development by Lords of the Fallen creators Deck13, is being loftily promoted as a dystopian, hardcore, visceral RPG.

We were first introduced to the then-unnamed action game via a teaser image accompanying an official announcement by Focus Home Interactive in mid-June. In said press release, Deck 13 and Focus only gave us vague details, including that it’s a dystopian RPG set far into the future, and that it features engaging and refreshing combat mechanics. A character progression system in The Surge was also teased, and is based on modular upgrades that are attained via the combat system. Jan Klose, the CEO and Creative Director of Deck 13, stated that their work on Lords of the Fallen taught them much, and that they “want to deliver an even greater experience to core gamers this time.”

It was mentioned near the end of the release that The Surge is expected to launch on Playstation 4, Xbox One, and PC with physical and digital release in 2017.[/vc_column_text][/vc_column][/vc_row][vc_row full_width=”” parallax=”” parallax_image=”” gradient_background=”” full_height_enabled=”” midnight_logo=”” fixed_background_enabled=”” top_svg=”” bottom_svg=”” background_pattern=”” parallax_enabled=”” border_radius=”” col_height=””][vc_column width=”1/1″ gradient_background=”” border_radius=”” border_column=”” icon_size=”64px” icon_color=”#666″ icon_position=”fa-bg-center-center”][vc_gallery type=”flexslider_slide” interval=”10″ images=”59116,62931,62948,62913″ onclick=”link_image” custom_links_target=”_self” img_size=”full” title=”The Surge: From Teaser Image to Official Title in Pictures”][/vc_column][/vc_row][vc_row full_width=”” parallax=”” parallax_image=”” gradient_background=”” full_height_enabled=”” midnight_logo=”” fixed_background_enabled=”” top_svg=”” bottom_svg=”” background_pattern=”” parallax_enabled=”” border_radius=”” col_height=””][vc_column width=”1/1″ gradient_background=”” border_radius=”” border_column=”” icon_size=”64px” icon_color=”#666″ icon_position=”fa-bg-center-center”][vc_column_text]Next came a news drought that lasted until late July, when Focus Home Interactive announced that The Surge would be part of their Gamescom 2015 lineup. But wait, did they just unofficially announce the title of the new IP? Why yes, yes they did. Further info would have to wait until outlets with appointments with Deck13 at Gamescom would publish any further info…

At least, that’s what we thought. But we were wrong: A full-scale press release with new info and screenshots of the game, as well as official artwork (all of which you can see in the gallery above), came in on August 7. The new intel ranged from in-depth story details to shallow info on the combat and character progression systems.

Taken directly from the press release, The Surge is,

Set in a heavily dystopian future as Earth nears the end of its life, those who remain in the overpopulated cities must work to survive as social programs become saturated by an ageing population and increasing environmental diseases.

As the intelligence of technology incrementally increased over the years, many jobs for the human race had been made redundant, forcing Earth’s citizens to head out into the suburbs seeking labor, aided by exoskeletons to improve their efficiency. The world of The Surge offers a very grim vision of the future, where the evolution of our technology, our society and our relation with the environment led to a decadent state of the Human civilization.

Meanwhile, on the combat and character progression systems of the game, the press release also teased that,

The Surge features innovative combat mechanics and an original character progression system based on modular upgrades gained through tight, visceral combat.

The general details on The Surge also let out that the game is currently planned to be only single player, and is scheduled for a 2017 release. However, the platforms info was only listed as TBA, while the earlier teaser release claimed it will launch on the PS4, Xbox One, and PC with physical and digital release.

Dystopian stories are always attention-magnets for their usually-imaginative and Big-Brother-like societies, cultures, and norms, so I already have high expectations for this title.

Will they be met, or let down, upon getting a gameplay trailer, or any further details? We’ll just have to wait and see.

Until then, please stay with us here at Only Single Player and on Facebook, Twitter, and Youtube for all the latest news, previews, reviews, opinions and much more on The Surge and on the rest of the world of single player games.[/vc_column_text][/vc_column][/vc_row]

Cedric Lansangan

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