Jedi: Fallen Order

On the surface, Star Wars Jedi: Fallen Order looks nothing like Nintendo’s prized first-person shooter Metroid Prime, but Respawn Entertainment confirmed it looked to the series as reference.

In an interview with Game Informer, creative director Stig Asmussen admitted that Respawn saw Metroid Prime as a model for design:

“We looked at the structure of Metroid Prime closely. Early on, I looked at the cadence of getting upgrades in Metroid and we mapped that out. Ours in Jedi: Fallen Order is nothing like that, but it was a good exercise to go through.”

Asmussen reiterated that Fallen Order will be its own thing, while also expanding on its list of influences. Among the top of the list were, of course, Dark Souls and Bloodborne. Judging by the gameplay demo earlier today, Fallen Order very much felt like a lite Souls-like.

That demo lacked the kind of branching paths seen in Metroid Prime and the Souls series, though Asmussen admitted the game’s approach “will feel fresh.” However, that footage was very stripped back, with journalists afforded a more exciting, varied demo.

For more on E3, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

Ben Newman

Star Wars Jedi: Fallen Order Features “Shadow of the Colossus” Segments and AT-AT Combat

Previous article

Electronic Arts Announces Three New EA Originals Indie Titles

Next article


Comments are closed.

You may also like