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Fallout 76 Single-Player Details Revealed

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Fallout 76

Bethesda has opened the vault on the first story details of Fallout 76, despite the game being mostly focused on multiplayer.

Bethesda head Todd Howard revealed the information in an interview with Game Informer. The multiplayer-centric story will involve a missing overseer, some left-behind notes, and one of the series’s lengthiest campaigns. Vault 76’s past does not leave much to go on, but Howard assures that the campaign will have players crossing the entirety of West Virginia.

Howard also notes that players will have a lot expected of them if they want to unlock the game’s key feature: nuclear warfare. Players will be unable to use nukes until they complete the game’s “main quest,” as Howard calls it.

This main quest will “require high-level play” so those choosing to play solo will certainly have their work cut out for them.

Until Fallout 76’s B.E.T.A. hits in October, be sure to check out OnlySP’s previous coverage.

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Cyberpunk 2077 Will Have Witcher-like Expansions

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CD Projekt Red’s UI Coordinator, Alvin Liu, spoke with Prima Games about the future of Cyberpunk 2077 and the possibility of post-launch expansions.

During E3 2019, co-founder of CD Projekt Red, Red Marcin Iwiński, briefly touched upon the existence of DLC plans for Cyberpunk 2077 by disclosing the project’s roadmap. Liu, however, now confirms that there are talks happening within the company about expansions despite the main focus still revolving around the base game. Liu also promises that Cyberpunk 2077 will have a satisfying conclusion that resolves the conflicts presented within the story and that nothing is being intentionally withheld in order to add it as DLC later.

“We want to make sure everything’s complete, but we also want to build open worlds. I know when I was playing The Witcher 3 and I finished everything, I still want to know what everyone was up to,” Liu said. “I think we’re going to have opportunities like that as well for Cyberpunk 2077.”

Liu explains that the expansions for The Witcher 3 helped flush out the open world by focusing on secondary characters from both the books and previous games. In terms of scale, the second and final expansion for The Witcher 3 was as big as the entirety of The Witcher 2, so the possible scope for Cyberpunk 2077‘s post-game content is limitless.

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