Bethesda has opened the vault on the first story details of Fallout 76, despite the game being mostly focused on multiplayer.
Bethesda head Todd Howard revealed the information in an interview with Game Informer. The multiplayer-centric story will involve a missing overseer, some left-behind notes, and one of the series’s lengthiest campaigns. Vault 76’s past does not leave much to go on, but Howard assures that the campaign will have players crossing the entirety of West Virginia.
Howard also notes that players will have a lot expected of them if they want to unlock the game’s key feature: nuclear warfare. Players will be unable to use nukes until they complete the game’s “main quest,” as Howard calls it.
This main quest will “require high-level play” so those choosing to play solo will certainly have their work cut out for them.
Until Fallout 76’s B.E.T.A. hits in October, be sure to check out OnlySP’s previous coverage.