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Prolific Film Composer Set to Score Rune: Ragnarok




The upcoming open-world adventure game Rune: Ragnarok will have its music provided by established composer Dean Valentine.

Human Head Studios, the developer behind the title, made the announcement of Valentine’s appointment earlier this week as a new update on the development blog. Valentine took the opportunity to express his excitement about the prospect, saying “I’ve always wanted to score a video game and to be able to score a game like Rune: Ragnarok is such a thrill for me… To be honest, I just love those Viking myths and legends. I’m Irish so I grew up with a lot of Celtic myths and stories… So to be asked to write the score for all this madness just puts a smile on face, makes you feel like a kid again.”

Although Rune: Ragnarok will be his first game project, Valentine has a history in musical composition stretching back to 1999. Most of his work has been in small films and animated series, but he has also worked on trailers for big-ticket films including Dunkirk, Captain America: Civil War, and Prometheus.

Rune: Ragnarok is the sequel to Human Head Studios’s sophomore effort, Rune, which released in late 2000. Players will take control of a custom character in a world where the apocalyptic event of Ragnarok has been ongoing for seven years. The game will feature brutal hand-to-hand combat—allowing players to choose from a variety of weapons—as well as naval battles.

Neither platforms nor an expected release date for the title have been announced, although a closed beta is slated to launch early this year.

For all the latest on Rune: Ragnarok and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and Tumblr.


Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at


Cyberpunk 2077 Will Have Witcher-like Expansions



CD Projekt Red’s UI Coordinator, Alvin Liu, spoke with Prima Games about the future of Cyberpunk 2077 and the possibility of post-launch expansions.

During E3 2019, co-founder of CD Projekt Red, Red Marcin Iwiński, briefly touched upon the existence of DLC plans for Cyberpunk 2077 by disclosing the project’s roadmap. Liu, however, now confirms that there are talks happening within the company about expansions despite the main focus still revolving around the base game. Liu also promises that Cyberpunk 2077 will have a satisfying conclusion that resolves the conflicts presented within the story and that nothing is being intentionally withheld in order to add it as DLC later.

“We want to make sure everything’s complete, but we also want to build open worlds. I know when I was playing The Witcher 3 and I finished everything, I still want to know what everyone was up to,” Liu said. “I think we’re going to have opportunities like that as well for Cyberpunk 2077.”

Liu explains that the expansions for The Witcher 3 helped flush out the open world by focusing on secondary characters from both the books and previous games. In terms of scale, the second and final expansion for The Witcher 3 was as big as the entirety of The Witcher 2, so the possible scope for Cyberpunk 2077‘s post-game content is limitless.

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